There are a few fixed openings in TvT. Players simply toy around with what they have and get Raven and Cyclone. This build does not diverge much from this paradigm, but it hits a little timing to disrupt opponent's mining.
12 | 0:01 | | |
13 | 0:13 | | |
14 | 0:17 | | |
14 | 0:25 | | |
14 | 0:28 | | |
15 | 0:38 | | |
16 | 0:45 | | |
16 | 0:50 | | |
16 | 0:55 | | |
17 | 1:02 | | |
18 | 1:14 | | |
19 | 1:32 | | |
20 | 1:36 | | |
20 | 1:44 | | |
20 | 1:57 | | |
21 | 2:04 | | |
22 | 2:09 | | |
23 | 2:20 | | |
25 | 2:28 | | |
25 | 2:33 | | |
25 | 2:36 | | |
26 | 2:41 | | |
28 | 2:48 | | |
30 | 3:01 | | |
30 | 3:03 | | |
31 | 3:23 | | |
31 | 3:25 | | |
39 | 3:40 | | |
42 | 3:47 | | |
43 | 3:58 | | |
45 | 4:05 | | |
49 | 4:11 | | |
49 | 4:16 | | |
54 | 4:34 | | |
54 | 4:37 | | |
59 | 4:44 | | |
61 | 4:48 | | |
55 | 5:01 | | |
59 | 5:13 | | |
65 | 5:26 | | |
71 | 5:47 | | |
74 | 5:52 | | |
74 | 5:56 | | |
80 | 6:04 | | |
80 | 6:21 | | |
85 | 6:32 | | |
85 | 6:42 | | |
88 | 6:47 | | |
88 | 6:51 | | |
94 | 7:14 | | |
94 | 7:15 | | |
98 | 7:27 | | |
102 | 7:36 | | |
102 | 7:37 | | |
102 | 7:47 | | |
103 | 7:55 | | |
104 | 8:00 | | |
104 | 8:01 | | |
104 | 8:02 | | |
111 | 8:20 | | |
111 | 8:30 | | |
111 | 8:31 | | |
115 | 8:39 | | |
120 | 8:42 | | |
121 | 8:54 | | |
125 | 9:02 | | |
137 | 9:13 | | |
140 | 9:22 | | |
149 | 9:42 | | |
149 | 9:57 | |
This build uses a double Refinery Reaper opening. The two Reapers and one Hellion are standard, so the opponent won't suspect any foul play. The next move is to drop a Tank and four Marines outside of opponent's natural. This build is useful on certain maps that allow you to abuse the Siege Tank. You can read more about this build in TerranCraft's March 2019 Metagame Build Orders.
On June 2, 2019, 9:38 p.m., apoe217 said:
The build order does not match the video in several places.
On April 26, 2019, 12:02 a.m., fatdio said:
thanks