Organizing StarCraft 2: Legacy of the Void replays and build orders
|PvP Economic by Gemini_19 |
This safe sentry opener has been seeing some developments lately and with that is an even safer opener that gets extra sentries out with slightly later tech to more easily push away early stalker pokes. I figured now would be a good time to show a more modern version of it along with this newer three sentry opener as well.
|ZvZ Cheese by lwyYy|
This is a dirty ZvZ build Bly used against Nerchio in the WESG 2017 (2018 actually), and Nerchio wasn't ready for it at all. Since you go straight to a 2-base nydus play without much scouting, this is an all-in, and your goal is to at least kill a crucial amount of drones, but rather aim straight for the win.
|PvT Economic by Gemini_19 |
It's been a long time since we've had a DT opener PvT BotW. The last time was NightMare's blink DT all in over a year ago and that was basically a meme build. I've really been liking Dear's play lately so I figured I'd feature another one of his builds as he had quite a good showing at IEM Katowice.
|TvX Co-op by StoicLoofah|
Looking to get a good headstart with Swann? There's nothing faster than a speed run, and this build comes from Monk performing a Fullclear Speedrun on Temple of the Past with Swann.
|ZvT Timing Attack by railgan |
The Mutalisk is considered a dead Unit by many Players. This Build abuses the Power of early Mutalisks in combination with the high impact of Speed-Banelings and tries to do critical damage to the Terran opponent before he can really get his Upgrades and Production going.
|TvZ Cheese by PiG |
Take your 2nd gas a bit earlier around 1:00 (17-18 supply) to make this a little more efficient. Fun cheese that can potentially transition into macro. Snipes REKT queens/roaches. Hellbats do the rest.
|TvT Economic by PiG |
Solid opening, very safe. If using 1-base 3:30 ebay for banshees Vs 2-base scout or scan by 4:30, for 4:30 ebay for banshees Just follow this for the start. You can go medivac double cyclone drop, or into viking and defensive cyclone vs banshees.
|Browse All Build Orders|
True opens Hatch First while INnoVation opens with a Reaper Expand. INnoVation's first Reaper doesn't get much scouting information but keeps it on top of True's 2nd expansion location to see when it goes down after Zergling Speed finishes.
INnoVation follows up with cloaked Banshees while dropping Hellbats at the main and sending Hellbats to the 3rd. True counters with a Baneling bust and manages to get his Zerglings on top of most of INnoVation's SCVs at his natural before they escape up the ramp. Meanwhile, both players are also microing on the other side of the map where Hellbats continue to attack at the 3rd.
The cloaked Banshees finally make it across the map, but True already has Spore Crawlers up to defend. INnoVation finds an opening at the main and picks off a few workers and Queens. The game begins to settle down as both players get back to macro and upgrades, and True extends his creep coverage.
INnoVation transitions into Bio Tank with continued Banshee harassment while True continues to mass Zerglings and Banelings into Hydralisks. INnoVation gets a big drop on the main while he pushes in at the front with his Tanks as INnoVation maintains a supply lead. They push back and forth, but the Tank support is too much as True calls GG.