Incredibly greedy opening followed by aggressive push with overwhelming bio army.
14 | 0:21 | | |
17 | 1:04 | | |
18 | 1:14 | | |
19 | 1:23 | | |
23 | 2:06 | | |
23 | 2:13 | | |
23 | 2:27 | | |
25 | 2:37 | | |
26 | 2:40 | | |
28 | 2:55 | | |
32 | 3:11 | | |
32 | 3:15 | | |
32 | 3:19 | | |
34 | 3:23 | | |
34 | 3:29 | | |
36 | 3:40 | | |
36 | 3:45 | | |
38 | 3:49 | | |
38 | 3:52 | | |
44 | 4:08 | | |
54 | 4:26 | | |
54 | 4:29 | | |
58 | 4:36 | | |
66 | 4:58 | | |
72 | 5:13 | | |
72 | 5:15 | | |
72 | 5:17 | | |
83 | 5:43 | | |
86 | 5:47 | | |
93 | 5:59 | | |
93 | 6:04 | | |
94 | 6:16 | | |
94 | 6:25 | | |
102 | 6:32 | | |
120 | 7:09 | |
Extremely greedy build, rely on your opponent failed to scout and/or response in time. If you managed to get away with the early game greed, your opponent will have a hard time dealing with the bio push.
The build doesn't look like very well polished. It is possible to do further optimization.
For example, build the double Engineering Bay before 2nd and 3rd Barracks, and you should have just enough gas to start 1/1 upgrade immediately. This will allow 2/2 to finish 20 seconds earlier and perfectly linked up with Combat Shield, creating a even stronger timing.
aLive use pure bio in the VOD, but you could definitely afford a few widow mine or tanks in the mix to create a better army.
On Feb. 10, 2020, 8:32 a.m., Zentraidee said:
I love when it you got two tanks to make the splash.With 3 CC and 2 E-bays is just wow.without liberator.
On March 2, 2019, 2:02 a.m., MatrixField said:
yeah, just keep up the macro and swarm the zerg
On March 1, 2019, 2:45 p.m., Scatter said:
so we just keep making marines in the barracks and keep making medivacs as much as we can?