Description

A standard 2 Gate Adept Opener. However, this build produces zealots before the cybernetics core and 2 adepts after the cybernetics core finishes for a stronger push at around the same time. This build is meant to either finish off, deny expansion, or deal heavy economic damage to your Terran opponent by utilizing the tankiness of the zealots and the leverage adepts have over marines early game.

Replay - Prion Terraces (40)

Build Order

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  12  0:00  Probe  
  13  0:10  Probe  
  14  0:18  Pylon  
  14  0:21  Probe  
  15  0:34  Probe  
  15  0:38  Gateway  send your probe to scout
  16  0:45  Probe  
  16  0:50  Assimilator  build when gateway is halfway done
  17  1:00  Probe, Gateway  
  18  1:10  Probe  
  18  1:18  Pylon  
  19  1:21  Probe  
  20  1:32  Cybernetics Core, Probe  
  23  1:43  Zealot (Chrono Boost)  rally to opponent's natural ramp
  24  1:49  Probe  
  24  1:53  Zealot (Chrono Boost)  rally to opponent's natural ramp
  26  1:54  Assimilator  
  26  2:02  Warp Gate  
  26  2:05  Pylon  
  26  2:15  Adept (Chrono Boost)  rally to opponent's natural ramp
  28  2:18  Adept (Chrono Boost)  rally to opponent's natural ramp(once you have 2 zealots and 2 adepts near your opponent's base, move out to attack)
  30  3:04  Nexus  
  30  3:07  Mothership Core  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

One thing to watch out for in this build is a reaper scout. They can kite your zealots all day long, so a little bit of zealot micro is required to stall the reaper until the adepts come into play.

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Details

  • Created by: Noobsmasher
  • Published on: Dec 05, 2015
  • Modified on: Dec 12, 2015
  • Patch: Pre-3.8.0
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Comments (2)

On Dec. 7, 2015, 8:32 p.m., Noobsmasher  said:

What a Terran player can do to counter it is a siege tank behind the wall off or widow mines, as the widow mines one shot zealot and adepts i believe.

For a protoss player to adapt to the terran build, you can throw down some proxy pylons and photon over charge it if the enemy opts for widow mines. If they use siege tanks, then the push is effectively stopped, unless you can somehow sneak adepts into their base.

On Dec. 7, 2015, 4:12 p.m., MorN  said:

Really nice write up! I'm not looking forward to facing this on ladder. Any ideas on what counters it and how a Protoss can adapt depending on the terran build?

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