Macro opening stalker sentry expand.
Why is there no SALT encoding or Overwolf build?
| 12 | | ||
| 13 | | ||
| 14 | | ||
| 15 | | ||
| 16 | 0:39 | | Chrono him AFTER assimilator is built(Just catches the end of this probe) |
| 16 | 0:45 | | Send him to mine minerals. |
| 17 | | ||
| 18 | 0:58 | | |
| 19 | 1:08 | | Scout for cannon rush before this gate. Then mine gas. |
| 21 | 1:26 | | Send him to scout |
| 21 | 1:33 | | 2nd Pylon at natural (Scout with this probe) |
| 23 | 1:46 | | 3rd Pylon Near main nexus |
| 24 | 2:00 | | |
| 2:25 | | Pylon Block enemy ramp(cancel when you see units) | |
| 29 | 2:34 | | |
| | Shadowboxing moment (did they go 2 stalker?, make stalkers) | ||
| | |||
| 31 | 2:54 | | If there is no pressure |
| 3:00 | | Hallucination scout, check expand first, then tech | |
| 3:17 | | Main and Nat | |
| 33 | 3:20 | | |
| 3:48 | | Place IN MAIN(If enemy SG do Twilight instead) | |
| 43 | 4:00 | | Warpgate Tech finishes |
| | From here the early game ends, and we macro | ||
| 47 | 4:20 | | Behind nat, and cliff of main |
| 4:34 | | ||
| 49 | 4:39 | | |
| 54 | 4:41 | | |
| | Go to 6 MINIMUM before taking 3rd (8 gates = 2B all in) |
