Description

This was originally posted on reddit and shared by /u/KOUJIROFRAU

https://www.youtube.com/watch?v=DE_3Z6GqYps

VOD

https://www.youtube.com/watch?v=G9gqlgJF6xU

Build Order

Why is there no SALT encoding or Overwolf build?

  14    Pylon  
  16    Gateway  
  17    Assimilator x2  2 probes on first assimilator, 1 probe on second for a total of 3 mining
  18    Pylon  
  19    Gateway  
  20    Cybernetics Core  @150 minerals, add one probe to gas for a total of four, and send out one probe to proxy. At 16 probes on minerals, rally next two probes from nexus directly to gas and stop probe production at 16/3/3
  23    Pylon  Proxy
      Mothership Core  @100% Cybernetics Core
      Warp Gate  
      Adept x2  
      Robotics Facility  @100 Gas, Proxy Robo
      Gateway  @150 minerals, Proxy, for 3 total
      Adept x2  after other 2 Adepts for 4 total
  33    Pylon  @100 inerals
      Immortal  @100% robo (move chrono from warpgate to robo). Harass/scout with adepts and MSC as much as possible, may trade out adepts if it's favorable.
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

Benchmark: 4:00 The completion of warpgate research should line up with first immortal popping. Attack with one immortal, 7 adepts, and MSC. Keep producing immortals and warping in adepts.

Much like other proxy robo builds, this has lots of difficulty against aggressive one base play, and sacrifices a lot of scouting for a sharp timing. However, it's a pretty easy win against most economic builds due to the sheer amount of offensive power you're pumping out so early. Use at your discretion! I wouldn't recommend it as a primary all-in build, but it is easy enough to learn and keep in your arsenal.

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Details

  • Created by: StoicLoofah
  • Published on: Nov 27, 2015
  • Modified on: Nov 27, 2015
  • Patch: Pre-3.8.0
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Comments (1)

On Dec. 5, 2015, 8:04 p.m., ExPatriot0  said:

About a 75% win rate against Terran with this. If they all-in as well you can win a base trade.

In the event of you not winning (after like 2 immortals) or base trading but still doing enough damage, you can use your remaining probes to scout all possible expos on the map to see where his command center is looking to land. In this case you want to build a couple stalkers to take out any possible air.

Works really well. Depending on what you scout you might want to wait an extra 20-30 seconds for another wave of adepts/stalkers and a 2nd immortal. I'm lower leagues but if your opponent sees 2 immortals @ 4:30 they might GG quicker.

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