Description

This was a game of me versus catz, This is a build I do quite often versus zerg, Fast [greedy] third base into lots of blink stalker disruptor, the guide doesn't show the end of the game because engagements are engagements, its getting there that is important! The entire game is in the replay, but I would recommend watching my guide to see how to think and react versus what you see against zerg!

This works best vs quick 3 hatch style

Any line with "unkown" on it is just for extra notes. Will be edited when new feature is added for notes.

VOD

https://www.youtube.com/watch?v=0rkkqfWx-1U

Replay - Mcanning PvZ Guide, How to quick 3 base into the midgame

Build Order

Why is there no SALT encoding or Overwolf build?

  14    Pylon  
  17  1:00  Nexus  
  17    Gateway  
  19    Assimilator x2  
  20  1:44  Pylon  Start mining gas
  22  1:59  Cybernetics Core, Probe  constant probe production
  25  2:23  Zealot  Optional: you can wait for adept if no early pressure coming
  32  2:37  Warp Gate, Mothership Core  
  25    Stalker  to kill scouting overlords
  40  3:15  Nexus  Should have about 8-10 workers on natural, no gasses
      Pylon x3  double/triple pylon at third to keep it safe w/ msc
      Probe  keep constantly producing probes!
      Unknown  More gates before robo if agression is coming, otherwise robo after 1 gate is fine
  46    Sentry  2nd
  42  2:49  Sentry  
  52    Forge  
  46  3:50  Robotics Facility  
  48  3:50ish  Gateway x4  cut probe production for a moment
  56    Assimilator x2  3rd and 4th gas at natural
  57    Protoss Ground Weapons Level 1  
  61  5:00ish  Robotics Bay  
  61    Twilight Council  
  63    Observer  
      Unknown  Don't get supply blocked
  70    Gateway x2  
      Unknown  HALLUCINATED PHX SCOUT
  90  6:15  Assimilator x2  5th and 6th gas
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

Live commentary of the game happening live, so what is going through my mind at the its current state can be found

Here on out the build is basically stalkers, maybe more adepts if they have lings, and disruptors with potential for triple stargate if you scout spire and later add a 2nd robo for immortals against ultras, this build is strong and can bring you some good success!

Go to:

Details

  • Created by: Mcanning      
  • Published on: Nov 23, 2015
  • Modified on: Nov 23, 2015
  • Patch: Pre-3.8.0
Show

Export as new Build Order

Comments (1)

On Dec. 12, 2015, 8:29 a.m., Drekkonis  said:

Error on the SALT :(

Create an account to comment!