Description

-standard 17/17/17 opening, but make gas immediately (like you would for a really fast ling speed), put 3 immediately on @100% geyser

-@100% spawning pool make 2 queens, start ling speed THEN make lings (can delay queen at nat if you want your lings out 2s earlier or whatever for adepts)

-I like to make 6 lings, use 2 for scouting and just have the other 4 there to make banes so I don't forget later

-from here on you can pretty much drone until its time to make tons of lings.

-If an adept scouts the natural it may look a little light, so you can pull down like 2-3 drones so it doesn't look like an early ling flood, but it does not look as light as a normal early bust or ling flood

-@100 gas (second 100 gas, do not pull off) lair (this times out really nicely to just as first queen finishes)

-30 supply 3rd base (this is kind of late in terms of time compared to a standard build in terms of time since it will happen around 3:00-3:05 but not game breaking by any means)

-@50 gas bane nest

-have 4 lings over there ready to morph BEFORE 3:45ish (most of your lings should be arriving just before the dropperlords finish so if you don't send some early banes will be late)

-spam out lings as first 2 injects pop, I find it easier to not control group the eggs and just rally them over since you are going to elevator these

-morph banes and dropperlords as lair finishes

-queue banes to drop in the natural and elevator up to the main

Here is where you basically decide how to continue. I like the idea of adding 3 extra queens to defend a counterattack since you sill only have one gas if I am going to macro behind this but this is really where the build ends so you can go whatever direction you want with it.

you can also just use both overlords to drop 16 lings and skip the bane nest entirely (even start your macro transition by using your bit of gas in the bank for an upgrade or something) but I figured you would be very likely to catch them not looking with the bane drop in the natural if there are lings in their main and this would be more likely to get damage. The main purpose of this build is to just mess with them and throw them off early to find some damage

Build Order

Get SALT Encoding   

  12  0:01  Drone  
  13  0:13  Overlord  
  13  0:18  Drone  
  14  0:32  Drone x3  
  17  0:57  Hatchery  
  16  1:00  Drone x2  
  16  1:02  Extractor  (immediately after 17th drone, as if going for very fast speed)
  17  1:18  Spawning Pool  (DO NOT PULL OFF GAS)
  16  1:21  Drone x2  
  18  1:33  Drone  
  19  1:40  Overlord  
  19  2:04  Metabolic Boost  @100% spawning pool
  19  2:06  Queen  queen in main immediately! before lings!
  21  2:09  Zergling x6  
  24  2:15  Queen  
  24  2:22  Drone x2  
  28  2:32  Drone x2  
  30  2:43  Lair  @100 gas (should happen right as first queen pops)
  30  3:00  Baneling Nest  @next 50 gas
  29  3:07  Hatchery  I like having this hatch early since I like to macro off of this build if I get damage done with the banes
  29  3:08  Drone x2  
  30  3:25  Zergling x10  
  35  3:35  Overlord  
  35  3:46  Baneling x4  Start 2x dropperlords then banes as you get the gas
  35  4:17  Zergling x18  
  35  4:19  Overlord  
Spawning Tool Build Advisor. Get it on Overwolf

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Details

  • Created by: Da_Man16
  • Published on: May 17, 2018
  • Modified on: May 17, 2018
  • Patch: 4.0.0
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Comments (2)

On Aug. 29, 2018, 11:25 a.m., PashkaTLT  said:

I think it's better to research overlord movement speed and drop to main and natural at the same time

On May 19, 2018, 9:07 p.m., StoicLoofah  said:

Thanks for sharing the build and explanation! Do you have a VOD or replay of this build to share?

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