Description

14 > Supply
16 > Barracks, Gas
100% Barracks > Reaper, Orbital, Expand, Supply
150 Minerals > +1 Barrack, 2nd Gas
@130 Gas > Factory
100% Factory > Starport, Reactor on Factory
10 Scv at expansion > 2 Eng bay
16 Scv at expansion > 3rd CC, 3 Barracks, 2 Gases, Armory, Tech lab on Factory (Start siege tank Prod)
100% Orbital of Third > Lift land on Third
12 Scv at third > 3 Barracks, 1 Gas, 1 Bunker

General rule:
9 min = 4th CC
10:30 = 5th CC
13:30 = 6th CC

1) Clean creep
2) Kill queens
3) Kill lings
You never trade, you just kill things for free.

Replay - TvZ 2-1-1 Bombs Coaching Build Order (Propagare)

Build Order

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  12  0:01  SCV  
  13  0:13  SCV  
  14  0:18  Supply Depot  
  14  0:25  SCV  
  15  0:39  SCV  
  15  0:40  Barracks  
  16  0:46  Refinery  
  16  0:52  SCV  
  17  1:04  SCV  
  18  1:16  SCV  
  19  1:29  Reaper, Orbital Command  
  20  1:44  Command Center  
  20  1:55  SCV  
  20  1:57  Supply Depot  
  21  2:01  Marine  
  21  2:07  SCV  
  23  2:13  Barracks  
  23  2:19  SCV  
  23  2:21  Refinery  
  24  2:24  Barracks Reactor  
  24  2:35  Factory  
  26  2:56  Orbital Command  
  27  3:00  Barracks Tech Lab  
  27  3:02  Marine x2  
  30  3:20  Stimpack  
  30  3:21  Starport  
  32  3:27  Factory Reactor  
  32  3:32  Supply Depot  
  32  3:33  Marine x2  
  34  3:39  Marine  
  38  3:51  Marine x2  
  38  3:54  Supply Depot  
  43  4:03  Marine  
  45  4:11  Medivac x2  
  45  4:13  Marine  
  52  4:21  Engineering Bay x2  
  53  4:29  Supply Depot  
  59  4:50  Terran Infantry Weapons Level 1  
  59  4:51  Terran Infantry Armor Level 1  
  62  5:03  Command Center  
  66  5:20  Medivac, Combat Shields  
  69  5:28  Barracks x3  
  73  5:44  Refinery x2  
  76  5:52  Armory  
  76  5:54  Factory Tech Lab  
  83  6:16  Orbital Command  
  83  6:17  Siege Tank  
  86  6:20  Barracks Reactor x3  
  96  6:54  Siege Tank  
  96  6:55  Orbital Command  
  106  7:06  Terran Infantry Armor Level 2, Terran Infantry Weapons Level 2  
  113  7:36  Medivac x2  
  119  7:40  Siege Tank  
  122  7:49  Barracks x3  
  122  7:53  Bunker  
  122  7:55  Refinery  
  124  8:16  Siege Tank  
  138  8:28  Medivac  
  138  8:32  Concussive Shells  
  141  8:38  Medivac  
  143  8:48  Siege Tank  
  161  9:04  Medivac x2  
  166  9:20  Siege Tank  
  166  9:21  Command Center  
  177  9:42  Medivac  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

Objective of Aggression:

The 1st two medvacs is suppose to attack twice,
then you wait for the 3rd Medvac drop on Zerg main to distract him,
then attack the third ( In total is a 4 attack sequence)

Once 2/2 Finishes you do a big frontal attack
(your focus is denying Zerg 4th base ALWAYS)

If you feel that the 4 attack sequence isn't hurting your macro, you can do more sequences, just make sure you keep them alive
No more MULES once you fully saturate 2 bases
Always clean the creep

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Details

  • Created by: propagare
  • Published on: Apr 20, 2018
  • Modified on: Apr 20, 2018
  • Patch: 4.0.0
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