This build is based around a timing attack that hits with 8-15 Ravagers as well as many speedlings being railed to the opponents base with a 3 Queen drop as support against air units like liberators and ravens between 6:00-6:15.
Full guide here
13 | 0:13 | | |
17 | 0:53 | | |
18 | 1:09 | | |
19 | 1:40 | | |
20 | 2:00 | | |
20 | 2:03 | | |
24 | 2:05 | | |
26 | 2:25 | | |
30 | 2:35 | | |
33 | 2:55 | | |
33 | 3:00 | | |
36 | 3:03 | | |
44 | 3:20 | | |
48 | 3:25 | | |
52 | 3:40 | | |
52 | 4:00 | | |
52 | 4:15 | | |
72 | 4:40 | | |
17 | 1:45 | |
Ravagers are good because they do not count as armored units which means they can take a siege tank shot or two, especially with a transfuse from a queen. This trait is similarly shared with your attacking queens making stopping this push with only a tank or two nearly impossible. Ravagers require 3 shots to kill a tank, so just remember to get vision of them (with the dropper lord or speedlings) and target them down quickly so you can focus on any bunkers the Terran might have
On Dec. 6, 2017, 6:38 a.m., georgiv5 said:
Ooops thanks
On Dec. 5, 2017, 2:54 a.m., MildSe7enX said:
You forgot about pool :-)