This build was used by INnoVation in his second game against TRUE at WCS Global Finals 2017
The idea of the build is to have a powerful economy with a fast expand and a rapid enough third base while creating a lot of pressure with a very powerful (and potentially game-ending, as the VOD shows) hellbat drop.
Why is there no SALT encoding or Overwolf build?
| 14 | | ||
| 16 | | ||
| 16 | | ||
| 19 | | ||
| 19 | | ||
| 20 | | Classic reaper FE until here | |
| 21 | | ||
| 21 | | ||
| 22 | | ||
| 23 | | ||
| 24 | | (When marine is done and you have 50 gas) | |
| 26 | 2:50 | | |
| 26 | 2:55 | | Switch Factory and Barrack |
| 27 | | ||
| 27 | 3:00 | | (constant Hellion production from here until you have 8) |
| 31 | | ||
| 38 | | ||
| 38 | | Switch Barrack and Starport | |
| 40 | | ||
| 40 | | ||
| 48 | | ||
| 50 | 4:00 | | (@Viking 100%) |
| 52 | 4:05 | | Make sure to use your viking and marine to prevent Overlords from scouting your armory |
| 52 | | ||
| 58 | | ||
| 60 | 4:30 | | (@Medivac 100%), Switch Factory and Barrack |
| 64 | | Continuous Tank production from here | |
| 67 | 4:45 | | Third Command Center, build inside main |
| 60 | 4:30 | | Put 4 Hellions in medivac and bring Viking for drop in Zerg's main and other 4 Hellion + Reaper near Zerg's third base |
| 72 | 5:00 | | Simultaneous attack with 4 Hellbats + Medivac + Viking in main and 4 Hellbats + Reaper in third or natural (if no drones/queen in third). When liberator is done, bring in to Zerg's main too |
| 80 | 5:20 | | Switch Barrack and Starport to research Stim, start building reactor with Starport |
| 90 | 5:30 | | |
| 100 | 6:00 | | |
| 105 | 6:10 | |
