In a Stargate / Oracle Meta a lot of people perceive the Mutalisk / Spire Openers to be dead, especially on 2 Base! I am here to change that by introducing the fake not fake 2 Base Mutalisk / Hydra Timing.
The Goal of the Build is to go for two different Tech Paths at the same time then deciding on the correct one. It opens with a fast Lair (3:05) into Spire into Hydra Den before building Mutalisks. If your opponent sees the Spire you go Hydralisks and kill his Phoenix / Stalker army with them. If your opponent doesn't see the Spire you go for Mutalisks and abuse his lack of anti air.
Sounds simple? Well it is!
Timings can be found in the Analysis Part.
Against Stargate (Oracle) Build 1 Spore at 3:45 in the Main to defend against the Oracle
Against Twilight Council Adept - Build Mass Ling at 4:20/4:30 and get a Bane Nest at 3:45 and morph 4-6 banes at least!
Against DT's --> Get a Quick Overseer and spam a lot of Lings into Mutas / Hydras
Against Phoenix --> Go Hydra and Kill
Put an Overlord at his 3rd and spread Creep when your Lair is done. You should be able to stop him from expanding.
Put your Spire and Hydra Den far apart so he only scouts one or the other.
Going Hydra into Mass Ling can allow you to save Gas for a big Mutalisk allin follow up!!
You don't need to drone your 3rd if you do enough damage to him.
On May 22, 2018, 6:40 p.m., ANTI said:
Didn't mention, great build and very interesting style! Great work
On May 22, 2018, 6:39 p.m., ANTI said:
What should I do if they get a cannon/ cannons at each base and/or goes for archons? Just go for Ling/bane/Hydra instead?
I guess if you can catch the prism out and isolate the archons then that'd be really nice
Hypothetically if I don't scout the Archons and I make Mutas. Should I try to keep him back with the Mutas and then transition into Ling/bane/Hydra like in the other scenario?
On Nov. 10, 2017, 11:19 a.m., Zentraidee said:
Muta to force him to skytoss then create your hydra.Awesome Railgun