A build meant to hit a protoss on two sides with harass, both a liberator and a mine. send the medivac with 1 mine + 6 marines to the farther base and the liberator to a nearby base, while you drop siege the liberator into another base.
Transition to MMM Lib.
This is my personal build, criticism welcome.
|15||0:36|| ||gas first|
|16||0:54|| ||send an scv scout|
|19||1:34|| ||marine 1st for a faster factory.|
|25||2:53|| ||swap the factory reactor|
|26||3:01|| ||continuous marine production|
|33||3:39|| ||send the 1st mine to you min line if oracles are coming and drop with 8 marines instead|
|46||4:11|| ||second mine is defensive, keep at your natural to defend against adepts or oracles|
|51||4:23|| ||continuous medivac production after the 1st|
|59||4:39|| ||swap tech lab on 2nd barracks|
|75||5:56|| ||3rd and 4th barracks as son as min allow|
|94||7:05|| ||armory at around 50% EB upgrades|
|94||7:10|| ||proceed for a 1-1 timing push or follow with drop play|
On Dec. 7, 2017, 4:12 p.m., Xipachu said:
I was just trying to hit the exact gas for a medivac and a LIB when testing diferent openers, since I was at the time too paranoid about cheese I just scv scouted everygame, not having much reason to build a reaper against P I just built a marine instead. My idea was to try and be eficient, avoiding iddle time on the starport and hitting as early as possible.
Doing a standard reaper FE can work just fine, the problem is that the medivac + lib wont start that close to each other, so you either wait for the lib to finish before moving with the drop, wich is a delay, or you go with them staggered and risk getting the drop cleaned before the lib hits.
On Nov. 6, 2017, 9:55 p.m., Gjlies said:
Can you explain your reasoning behind building the marine instead of a reaper to get a faster factory? Obviously you will get your drop and liberator harass faster, but is it necessary? Are you trying to hit before a Protoss timing? What do you lose?