Description

Sick build invented by Kelazhur - watch the vod and check out the build notes for the order :)

http://www.teamliquid.net/forum/starcraft-2/509383-the-pig-daily-thinking-critically-about-sc?page=9#176

VOD

https://www.youtube.com/watch?v=6nOUdyrSVck

Replay - kitchen sink tvp

Build Order

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  12  0:01  SCV  
  13  0:13  SCV  
  14  0:17  Supply Depot  
  14  0:25  SCV  
  15  0:39  SCV  
  15  0:40  Barracks  
  16  0:46  Refinery  
  16  0:51  SCV  
  16  0:56  Refinery  
  18  1:04  SCV  
  18  1:16  SCV  
  19  1:28  Orbital Command, Reaper  
  20  1:36  Supply Depot  
  20  1:45  Factory  
  20  1:55  SCV  
  20  2:00  Reaper  
  22  2:10  SCV  
  22  2:12  Supply Depot  
  23  2:22  SCV  
  24  2:33  Cyclone  
  24  2:35  Starport  
  30  3:05  Cyclone  
  34  3:14  Barracks x2  
  34  3:17  Starport Tech Lab  
  35  3:30  Supply Depot  
  35  3:37  Cloaking Field  
  35  3:40  Banshee  
  40  4:07  Barracks Tech Lab  
  40  4:08  Barracks Reactor x2  
  40  4:10  Supply Depot  
  40  4:23  Command Center  
  40  4:30  Banshee  
  44  4:40  Stimpack  
  44  4:46  Factory Reactor  
  44  4:49  Marine x2  
  47  4:54  Marine  
  45  5:35  Marine x4  
  48  5:36  Marauder  
  48  5:37  Orbital Command  
  48  5:42  Engineering Bay  
  52  5:54  Marine x3  
  52  5:55  Starport Reactor  
  52  5:56  Widow Mine x2  
  64  6:21  Refinery  
  71  6:33  Medivac x2  
  76  6:43  Marauder  
  86  7:04  Marauder  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

Transition if they stay 1-base

Pull 3 workers off gas in total (spread across both) CC on highground 2nd and 3rd rax THEN starport (delayed) Factory goes cyclone → tank then swaps off and builds reactor Bunker if needed

This allows you to build up into the regular 2-base 1 tank, bunch of mines, 2 medis and a liberator stim bio push to kill their 3rd much faster. We assume on 1 base they can stop a proxy SG harass and by building up our CC and transition into 3-rax faster we’re much safer vs prism busts and other 1-base all-ins.

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