Since i personally don't like to lern the build orders by supply count or time here is the general build order for the build:
Rally your 1st to the natural make a pylon and scout
17 nexus (cut probes)
Gateway as soon as you have the money (resume probe production)
2 Gases (don't cut probes from now on until you hit 38 probes)
@100% Gateway, start Cybernetics Core
@100% cybercore, start robotics, start WG, an adept(chronobost the adept)
Start twilight council when you have the money
@100% adept make a sentry
@100% robotic facility start immortal(change chronoboost from the gateway to robo)
Start the adept upgrade and the 3rd and 4th pylon(Now you are chronoing the robo and the twilight council)
Cut probes at 38 (now you have 16 probes in the main and natural and 6 probes in gases)
Make the 2nd immortal after the 1st one.
Make up to 8 gates and some pylons while getting the warp prism and an observer from the robo
Chrono 2 gates when the warp prism and the adept upgrade is done
You want to move out as soon as possible, but if you see any amounts of speedlings delay your move out and get out some adepts before. Use the 1st warp in of adepts in front of your gateway at the natural while getting the prism across the map. Do a 2nd warp in of adepts with the warp prism at the enemy base and engage the zerg army.
|30||2:49||Warp Gate, Adept (Chrono Boost)|
|32||3:01||Twilight Council||@100% Chronoboost|
|44||3:33||Immortal (Chrono Boost)|
|48||4:04||Immortal (Chrono Boost)|
It's a 2 base allin, so we want to be starting very greedy to hit quickly the 38 probe count that's why i open with a nexus 1st, but you can also open with some kind of gate expand.
I scout with a probe after the pylon, don't try to block the natural. If i see my oponent going fast pool I respond with a delayed gateway, 1 gas and a forge instead of nexus (you can't hold it with the nexus 1st)
Scout the timing of the 3rd base with the adept, if it's late you shouldn't do this build since it loses pretty badly to 2 base mutas but if you are able to gather enough information to know that he is not going mutas you can still do it vs any kind of other build. Remeber don't do this build blindly. If you expect any kind of drops/allins don't hesitate to make the mothership or forge to make cannons.
@4:30 your 2nd immortal should be done
@5:50 you should be atacking the zerg army
Edit: After the newest patch nerfing adepts the build is not as strong as before but is still viable against non gm players.
On Oct. 12, 2015, 1:08 p.m., NinjaNight said:
This build is so useless all they do is gasless 3 hatch into mass roach ravager and you can't hurt them at all. They crush this with ease...
On Oct. 8, 2015, 2:56 p.m., FrisK said:
I love mordka, always so innovative, 2 base adept all in, i love it Kappa