It is supposed by this build that a zerg player can't have any units countering this timed attack by 6 minutes. Even if the zerg goes for early mutalisks, you'll be able to quickly warp in enough stalkers, as well as build photon cannons at home.
Early sentries presented in this build are handful in case of an early lings or roaches rush. But generally sentries are aimed for supporting your army with force fields / guardian shields during the timed attack.
The warp prism allows to harass an opponent before the timed attack and/or warp in additional countering units during the attack. Any units warped in for harassment should be saved for the forthcoming attack!
Generated with CarbonTwelve's Starcraft Fusion.
13 | 0:02 | | |
14 | 0:13 | | |
14 | 0:17 | | |
15 | 0:23 | | |
16 | 0:35 | | |
17 | 0:45 | | |
17 | 0:47 | | |
18 | 0:56 | | |
18 | 0:58 | | |
19 | 1:07 | | |
20 | 1:18 | | |
21 | 1:28 | | |
21 | 1:34 | | |
22 | 1:39 | | |
23 | 1:50 | | |
23 | 1:54 | | |
23 | 1:58 | | |
24 | 2:01 | | |
26 | 2:10 | | |
28 | 2:13 | | |
28 | 2:18 | | |
28 | 2:21 | | |
29 | 2:32 | | |
29 | 2:37 | | |
30 | 2:42 | | |
33 | 2:53 | | |
33 | 2:55 | | |
35 | 3:04 | | |
37 | 3:14 | | |
41 | 3:25 | | |
43 | 3:36 | | |
43 | 3:42 | | |
45 | 3:47 | | |
46 | 3:57 | | |
50 | 4:01 | | |
52 | 4:05 | | |
52 | 4:09 | | |
52 | 4:13 | | |
52 | 4:18 | | |
54 | 4:25 | | |
54 | 4:29 | | |
58 | 4:39 | | |
60 | 4:50 | | |
62 | 4:55 | | |
64 | 5:05 | | |
70 | 5:14 | | |
74 | 5:23 | | |
74 | 5:27 | | |
86 | 5:40 | |
What a player must have by 06:00 is as follows.
Income: 1188M, 342G (per minute).
Buildings: 2 Nexus, 3 Assimilators, 7 Pylons, 6 Warp Gates, 1 Robotics Facility, 1 Forge, 1 Cybernetics Core, 1 Twilight Council.
Units: 38 Probes, 3 Immortals, 12 Adepts, 4 Sentries, 1 Warp Prism, 1 Mothership Core.
Research: Ground Weapons 1, Resonating Glaives, Warp Gate Transformation (all are completed).
On Nov. 14, 2017, 1:22 p.m., Turir said:
Flazz, e.g. the "actions" included in this order are as follows:
- moving probes to gas (consider it a hint) at 0:58 and 2:18;
- converting all gateways to warp gates at 04:18.
On Nov. 14, 2017, 1:19 p.m., Turir said:
Flazz, some commands are absent in the commands list of Spawning Tool. In order to include them in the timeline I use the custom command named "action" putting its description in the comments. Unfortunately, comments are not shown in the in-game Spawning Tool overlay, so the meaning of every particular "action" should be kept in mind.
On Nov. 3, 2017, 11:03 p.m., Flazz said:
What does "action" mean? Is that a typo? I have no idea what that is.