Description

This build is an allin version of the Hydra Lurker Build: http://www.teamliquid.net/forum/sc2-strategy/520129-zvt-hydra-lurker

The Goal is to punish Terrans who assume that 2 Hatch Opener = Mutalisk Openers. +1 Carapace Hydralisks will kill Marines and once your +2/+1 is done you should be able to close out the game at the latest.

The Build does not work as well vs Factory Openers (at a higher level). Good Terrans will get a lot of value out of their Ravens which are quite common at the moment. Hydralisks have a really hard time reaching the Ravens who will just rack up free kills. Against Raven openers, I suggest going for 2 Hatch Mutalisk instead.

I go for an 8 Ling drop @5:00 vs 16 marine drops to damage them a bit while defending with +1 carpace lings + Queens at home.

Take a 3rd Base once your Hydralisks are out but don't drone it. The build is a 2 base allin with a 3rd behind to gather larvae. Play as aggressive as you can but don't die to drops at home.

As soon as your Opponent takes his 3rd you have to move out and kill him.

Economic Version: https://www.youtube.com/watch?v=-JGS7z4gXmg

VOD

https://www.youtube.com/watch?v=wOM8-4bhXIA

Replay - Khyira v Railgan - Bel'Shir Vestige LE (Void)

Build Order

Get SALT Encoding   

  12  0:02  Drone  
  13  0:12  Overlord  
  13  0:17  Drone  
  14  0:30  Drone x3  
  17  0:53  Hatchery  
  17  0:54  Drone x2  
  18  1:11  Extractor  
  18  1:12  Spawning Pool  
  18  1:16  Drone x2  
  18  1:32  Drone  
  19  1:39  Overlord  
  19  1:59  Queen  
  22  2:01  Zergling x4  
  22  2:05  Queen  
  27  2:16  Metabolic Boost  
  29  2:36  Queen  
  33  2:37  Overlord  
  33  2:43  Queen  
  34  2:54  Overlord  
  45  3:22  Evolution Chamber  
  45  3:25  Overlord  
  48  3:49  Zerg Ground Armor Level 1  
  53  3:57  Extractor x3  
  51  4:02  Zergling x6  Once you have 4 Gas + 2 Base Saturation mass lings to defend 16 marine drop / counter harrass
  55  4:11  Queen  
  55  4:13  Lair  
  57  4:23  Zergling x4  
  59  4:36  Zergling x6  
  65  4:53  Queen  
  71  5:19  Hydralisk Den  When Hydra Den is finished spam mass Hydras
  71  5:27  Evolution Chamber  
  72  5:31  Hatchery  
  75  5:47  Hydralisk x5  
  75  5:49  Muscular Augments  
  85  5:50  Zerg Ground Armor Level 2  
  85  5:58  Hydralisk x2  
  85  6:02  Zerg Missile Weapons Level 1  
  89  6:12  Hydralisk x3  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

Ling Queen beats the 16 Marine drop quite easily. The early evolution chamber allows us to use drops.

Terrans usually have no units at home when their 16 Marine drop moves out. At that point in time you can drop them with lings and do massive damage and potentially even delay their own drop.

Hydralisks with good macro destroy all non tank / liberator terran compositions.

The Build struggles versus high tank counts.

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Details

  • Created by: railgan      
  • Published on: Apr 06, 2017
  • Modified on: Apr 07, 2017
  • Patch: 3.8.0
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