This is a strong, solid opening that does some nice fast pressure whilst getting a tank up at home to defend any counter aggression. You hit a fast 6 marine widow mine drop in the main base whilst running a widow mine into the natural, following up with a liberator.
From there you have solid 3-rax production and pump bio, mine, medivac and can harass and attack the Protoss to death.
Build Order:
Note on How I write Terran builds: I will always write what each tech structure (factory, starport) has to do directly underneath it rather than in chronological order. This way you learn to remember each structures place in the build and how the addons swap. The order of what it does will be indented, for example:
The actual build:
Later on: It’s flexible from here, I mention different paths in my daily video. However in this game Maru does a standard aggressive follow-up with no gaps in unit production. He eventually drops a 3rd base on location around 7:00 and then a 4th and 5th barracks as he gets the money for it
12 | 0:00 | | |
13 | 0:12 | | |
14 | 0:17 | | |
14 | 0:24 | | |
14 | 0:27 | | |
15 | 0:38 | | |
16 | 0:44 | | |
16 | 0:50 | | |
17 | 1:03 | | |
18 | 1:16 | | |
19 | 1:32 | | |
20 | 1:43 | | |
20 | 1:54 | | |
20 | 1:57 | | |
21 | 2:03 | | |
21 | 2:07 | | |
21 | 2:09 | | |
21 | 2:14 | | |
22 | 2:21 | | |
24 | 2:39 | | |
24 | 2:40 | | |
26 | 2:44 | | |
26 | 2:45 | | |
29 | 2:55 | | |
29 | 3:02 | | |
31 | 3:09 | | |
33 | 3:15 | | |
36 | 3:20 | | |
39 | 3:29 | | |
39 | 3:30 | | |
40 | 3:36 | | |
40 | 3:38 | | |
45 | 3:53 | | |
47 | 3:58 | | |
47 | 3:59 | | |
47 | 4:01 | | |
54 | 4:10 | | |
56 | 4:24 | | |
58 | 4:37 | | |
56 | 4:45 | | |
56 | 4:46 | | |
56 | 4:52 | | |
59 | 5:03 | | |
60 | 5:18 | | |
60 | 5:19 | | |
60 | 5:21 | | |
67 | 5:23 | | |
66 | 5:40 | | |
66 | 5:42 | | |
71 | 5:43 | | |
71 | 5:47 | | |
79 | 5:50 | | |
83 | 5:59 | | |
84 | 6:09 | | |
88 | 6:11 | | |
90 | 6:23 | | |
90 | 6:24 | | |
98 | 6:33 | | |
98 | 6:34 | | |
102 | 6:44 | | |
104 | 7:00 | | |
97 | 7:03 | | |
97 | 7:07 | | |
100 | 7:17 | | |
95 | 7:25 | | |
95 | 7:28 | | |
95 | 7:49 | | |
99 | 7:54 | | |
110 | 8:20 | | |
110 | 8:23 | | |
110 | 8:25 | | |
111 | 8:33 | | |
116 | 8:42 | | |
111 | 9:02 | | |
119 | 9:04 | | |
148 | 9:41 | |
Different Transitions and Stages of Learning
“I’m not good enough to keep rallying etc. but Protoss just gets out control because I can’t attack from 3 sides constantly like maru!”
Try powering (skipping a round of unit production) after the liberator pressure when you're first learning the build. Get your 5-rax production and 3rd base up, get double upgrades going and then go aim to hit one very powerful 2-1 timing attack to overwhelm your opponent. This will help you focus on the macro order without distracting yourself trying to drop all over the place.
Once you're comfortable with the build you can have nonstop production like Maru does and drop your opponent to deaath.
The aim is to attack like Maru and seamlessly hit 2-3 locations at once forcing them to spread their defences. Then regroup and dive on one piece of their split army
On Sept. 4, 2017, 4:44 a.m., PiG said:
Perhaps you misread the explanation at the start on how I write build orders as the actual build?
The actual build starts after "The Actual Build"
On Sept. 3, 2017, 12:52 p.m., TaLuS said:
The Video shows a different build.