Standard Protoss opening into dark templar drop, Zest sees he can't do damage and instead turns them into Archons and drops them instead, picking them up and dropping them before they reach low health.
Zest then immediately gets blink, drops 4 more gates onto of his current 4 and pushes with Stalker Archon, warping in with his prism.
Why is there no SALT encoding or Overwolf build?
16 | | Put in wall | |
16 | | ||
19 | | ||
20 | | Put in wall | |
20 | | ||
24 | | ||
26 | | ||
26 | | ||
28 | | ||
29 | | Use in wall | |
37 | | ||
39 | | ||
42 | | ||
44 | | ||
46 | | ||
46 | | ||
52 | | Drop and pickup, make into Archons if damage can't be done and do the same | |
60 | 5:00 | | |
61 | | ||
62 | | ||
62 | | Up to 8 gates | |
62 | | ||
70 | | ||
70 | | Push carefully with the Archons | |
78 | 6:00 | | Warp with Prism, keep warping stalkers |
_VOD starts at 15:00 _ Zest opens very standard with 19 nexus, 20 cybercore making a wall at his natural so the Zerg can't break through. During this game Zest puts all his builds in that wall including the DT Shrine because True is very known for baneling busts.
_(This does not apply on ladder against unknown opponents unless you want to be super safe against Zerg)_
Zest goes for a fast Twilight, a robo, DT Shrine and 3 more gates. As each of these finish, Zest gets an observer for scouting, 4 DT's and a warp prism to make drops. Zest gets blink as he goes to do his drop before seeing True is very prepared and instead of pulling them back or wasting them, he makes 2 Archons and uses the long Prism range to drop and pick them up before they reach low shields, keep his prism at a safe distance as much as possible. By doing this he kills units and workers carefully while not losing any units himself.
*DO NOT LOSE YOUR DT'S OR ARCHONS *
During the drop, Zest gets Blink, 4 additional gateways up to 8 gates and warps in a load of Stalkers before pushing with the Stalkers, the Archons while warping in more with his warp prism during the fight before winning.