This is Mcanning's 9DT build for a 5:47 rush. 3 DT's per hatch and win. I modified this for personal use as I found the spawning tool overlay to be annoying with how it showed workers (and now way to turn that off). If you know when to build workers, this only presents a problem when trying to learn the build. Here is Mcanning's original build. http://lotv.spawningtool.com/build/8626/
14 | 0:20 | | |
17 | 1:00 | | |
17 | 1:10 | | |
20 | 1:26 | | |
21 | 1:42 | | start mining gas |
22 | 2:03 | | |
26 | 2:30 | | |
30 | 2:50 | | |
32 | 3:00 | | |
32 | 3:01 | | PROXY PYLON TO MAKE DT SHRINE+TWILIGHT |
38 | 3:19 | | this might've been a tad late this game, could get before msc + stalker if you want |
47 | 3:58 | | making probes throughout the entire game |
47 | 4:01 | | double gases IMMEDIATELY after dropping this (3rd and 4th) |
47 | 4:09 | | |
52 | 4:30 | | start putting down the rest of your gateways till you have 9 |
55 | 5:22 | | Optional: disruptors can save if you don't get much done with DTS (although you will..) |
56 | 5:47 | | 3 to each base, kill 3 bases at same time, win the game |
74 | 6:00 | | if fails move onto disruptors and a third, you can still win the game this way! |