VOD match starts at 35:00
Byun changes it up and uses the Double medivac drop with Stim which is very rarely used in TvP. There aren't any significant changes to how other players do this build but you will notice he gets things in a different order and at different times depending on preference.
16 | 0:42 | | |
18 | 1:07 | | |
20 | 1:32 | | |
20 | 1:39 | | |
20 | 1:50 | | |
20 | 1:54 | | Start making Marines |
22 | 2:13 | | |
25 | 2:30 | | |
26 | 2:42 | | |
29 | 2:53 | | |
30 | 3:02 | | |
34 | 3:25 | | |
41 | 3:50 | | |
46 | 4:07 | | |
56 | 4:30 | | |
60 | 4:49 | | |
61 | 4:53 | | At natural |
65 | 5:10 | |
VOD match starts at 35:00
Byun opens this build slightly differently with a refinery at 18 supply delayed from 16, before doing alot at 20 supply typical for Terran players in the current meta. At 20 supply he gets an Orbital before immedaitely getting a cc, a reactor on his rax and another rax, going for the current meta of 2 rax before a factory and starport. At 22 he gets his second refinery, again slightly delayed. He gets a factory at 25 supply which is slightly earlier than usual I think, a tech lab on the second rax for stim and combat shield making Stim first as soon as that finishes at 30 supply. Byun gets the Starport asap when the factory finishes and a reactor on the factory which will be swapped with the starport when it is fisnished so Byun can make 2 medivacs asap for the push/ drop.
He makes an engineering bay at 41 for weapons level 1 which will be researched at 56 supply to give him an edge in damage. He makes his medivacs at 46 supply and when these finish at about the 4:35 mark he will pick up 16 marines and swiftly boost towards sOs. While he is on his way to the Protoss, he starts level 1 weapons as I said before and starts combat shields asap when Stim finishes.
His medivacs are spotted as he makes his way and decides to empty his marines slightly away from sOs and walks into the enemy 3rd base.
It is VERY important that you are careful while attacking as this build is meant to sustain pressure, slowing the opponent down while forcing them to make mistakes. In this match, ByuN makes 2 more medivacs of marines which reinforce his initial force, turning a pressure attack, into a very dangerous one that can potentially end the game or do extensive damage. KEEP YOUR INITIAL ATTACK ALIVE
From here Byun tries to push an advantage with more and more units carefully, and expands behind it incase this push doesn't end the game.
GL HF
On Sept. 18, 2016, 12:03 a.m., -EU-OldCamel said:
great copy thanks :)