Description

The double Medivac Stim timing at around 5:00 has been gaining momentum recently in TvZ. Although the build has been discussed by the community, I have yet seen any discussion on how it challenges the current TvZ metagame.

I will start with the build order and explain the general game plan, and then what these mean to the metagame.

Source:

VOD

https://youtu.be/TIfAA7atsqI?t=89

Build Order

Why is there no SALT encoding or Overwolf build?

  14    Supply Depot  
  16    Barracks  
  16    Refinery  
  19    Reaper  @100% Barracks – Reaper and Orbital Command
  19    Orbital Command  
  20    Command Center  @400 mineral – Command Centre (@100% – Orbital Command)
  21    Supply Depot  @100 mineral – Supply Depot
  22    Barracks  @150 mineral – Barracks
  23    Marine  @100% Reaper – Marine (prioritize the above buildings)
  23    Refinery  @75 mineral – Refinery
  24    Factory  @150 gas – Factory and Reactor on Barracks
  24    Barracks Reactor  
  26    Barracks Tech Lab  @100% Barracks – Tech Lab (@100% Stim)
  31    Stimpack  
  34    Factory Reactor  @100% Factory – Reactor and Starport
  34    Starport  
  52    Medivac  @100% Starport – Swap it onto the Reactor of the Factory and produce 2x Medivac
  52    Medivac  
Spawning Tool Build Advisor. Get it on Overwolf

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Details

  • Created by: Dreamus
  • Published on: Jul 13, 2016
  • Modified on: Jul 13, 2016
  • Patch: Pre-3.8.0
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Comments (2)

On July 30, 2016, 4:44 p.m., QCD  said:

How is this build so popular with NOTHING for SALT build order?

On July 15, 2016, 10:01 a.m., Maxilicious  said:

Part 1: https://terrancraft.com/2016/05/24/tvz-double-medivac-stim/
Part 2: https://terrancraft.com/2016/06/23/tvz-double-medivac-stim-part-2/

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