Description

The first 2 minutes of this build are just a standard reaper expand.

He used this in his matches against soO for the Starleague Season 2 12.05.2016.

VOD

https://www.youtube.com/watch?v=bX3S8qgeYMM

Build Order

Get SALT Encoding   

  14  0:17  Supply Depot  
  16  0:40  Barracks, Refinery  
  19  1:30  Orbital Command, Reaper  
  20  1:40  Command Center  
  20  1:55  Supply Depot  
  21  2:00  Barracks  
  21  2:05  Marine  
  23  2:20  Refinery  
  24  2:25  Factory  
  25  2:30  Barracks Reactor  
  26  2:55  Orbital Command, Barracks Tech Lab  
  26  3:10  Stimpack, Marine x3  Constant marine production from this point on
  34  3:25  Factory Reactor, Starport  
  38  3:40  Supply Depot  Start queueing up a 2nd supply depot as the first one is 3/4 finished
  42  3:55  Supply Depot  
  45  4:00  Targeting Optics  Switch Starport with Factory Reactor at 4:00
  45  4:05  Medivac x2  
  49  4:10  Widow Mine  
  56  4:20  Bunker  
  58  4:30  Supply Depot  
  60  4:40  Targeting Optics  Drop with 2 Medivacs 1 Widow Mine 14 Marines. You should have 37 SCVs
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

This build sets you up for constant drop play in TvZ while being fairly economic.

Maru follows this up with two ebays and a third at 5:50, but soO surrenders before Maru's third can get up and running.

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Details

  • Created by: MisterL2
  • Published on: May 17, 2016
  • Modified on: May 19, 2016
  • Patch: Pre-3.8.0
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Comments (7)

On July 18, 2016, 10:36 p.m., Gorgoras  said:

Hi guys, im thinking if this build can be used in any match up. Im just a gold terran that used to play toss, so im still trying to find a good all around build. I think this build hits the sweet spot between macro and aggression while being safe against early rushes.

Can any advanced player tell me if im wrong? And in that case why?

Thanks in advance

On May 27, 2016, 12:22 p.m., icyspider  said:

SALT code is used to import the build order on SALT custom maps which show you your build order on your SC2 screen so you can practice it versus AI or other people.

On May 19, 2016, 5:40 p.m., MisterL2  said:

Thanks to that comment I have now inserted SALT encoding

On May 19, 2016, 12:07 p.m., AndSC  said:

14 Supply Depot
16 Barracks
16 Refinery
19 Orbital Command
19 Reaper
20 Command Center
20 Supply Depot
21 Barracks
21 Marine
23 Refinery
24 Factory
25 Reactor on Barracks
26 Tech Lab on Barracks
-CONSTANT 3x Marines-
31 Stimpack Tech
34 Starport
34 Reactor Factory
38 Supply Depot
52 Swap Starport to Reactor + Start 2 Medivac
52 1x Widow Mine at a time
56 Bunker at the front

On May 19, 2016, 10:28 a.m., MisterL2  said:

I have copied it manually from the VOD I have no replay available so I didn't bother for SALT. If anyone wants to do it for me then feel free ;=)
Also - What is the benefit of using SALT?

On May 19, 2016, 7:58 a.m., nicklan12  said:

Can we get it fixed for salt?

On May 17, 2016, 7:35 p.m., AndSC  said:

Wish it had supply counts for SALT

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