Game 3 vs Cure - GSL Season 1 Code S Semi-Finals
| 14 | 0:20 | | Main ramp. |
| 15 | 0:30 | | |
| 16 | 0:45 | | |
| 17 | 0:55 | | |
| 19 | 1:35 | | Above/below rax. |
| 19 | 1:37 | | |
| 20 | 1:50 | | Main ramp. |
| 21 | 1:55 | | Lift rax off as soon as tech lab finishes. |
| 22 | 2:20 | | On tech lab. |
| 24 | 2:25 | | Float distance will affect how quickly reaper starts. |
| 26 | 2:35 | | Main ramp. |
| 27 | 2:45 | | |
| 29 | 3:00 | | |
| 32 | 3:05 | | |
| 33 | 3:10 | | |
| 35 | 3:15 | | |
| 37 | 3:45 | | *Or Banshee depending on your scout. |
| 39 | 3:50 | | Continuous |
| 42 | 3:55 | | |
| 43 | 4:00 | |

Standard 1/1/1 adapted for LotV with Banshee harass + reaper hellion pressure. This pressure will allow you to keep your opponent on the defense and whittle down their unit count while you take an expansion.