Description

An easy to execute and strong 2 base Roach Ravager Timing Attack with +1 Missile and Roach Speed. Easier to execute than a 3 Base build of the same style, and no need to scout if your opponent is doing a 2 base all-in or not.

Here's a more simplified version of the build in comparison to showing every unit and drone as it does below:

  • 13 Overlord
  • 17 Hatchery (send drone when you have 180~200 minerals)
  • 18 Gas
  • 18 Spawning Pool
  • 19 Overlord (stop droning)
  • @Spawning Pool: 2 Queens + 2 sets lings + metabolic boost (zergling speed) + take 2 drones off of gas (resume droning)
  • 31 3rd Queen + Overlord
  • 36 Overlord
  • 40 Overlord (optional, if you sacrifice an overlord into opponent's base to scout you'll need to replace it)
  • 44 Overlord
  • 3:30 Roach Warren
  • @2 Base Saturation (16/16 drones on both mineral lines): Back on gas in the main, add 3 gases, take a 3rd base
  • @100 Gas: Lair + Evolution Chamber
  • @Evolution Chamber: +1 Missile Attack
  • @Lair: Roach Speed
  • Constant Roach Production
  • Attack 25 seconds before +1 and Roach Speed finish so that they finish by the time you reach the other side of the map, should be done around 6:30 and have 120+ supply

Replay - +1 Roach Speed Timing (Bronze/Silver Friendly)

Build Order

Why is there no SALT encoding or Overwolf build?

  13    Overlord  
  17    Hatchery  Send drone at 180~200 minerals so you arrive when you have 300
  18    Extractor  
  18    Spawning Pool  
  19    Overlord  Stop droning
      Queen x2  @Pool: 2 Queens + 2 Set Lings + Metabolic Boost + take 2 drones off gas (resume droning)
  31    Queen  
  31    Overlord  
  36    Overlord  
  40    Overlord  Optional, if you do a scout of your opponent's base and suicide an overlord to do so you'll need to replace it
  44    Overlord  
      Roach Warren  3:30 Roach Warren
      Extractor x3  @2Base Saturation: Back on gas in main, 3 additional gases, 3rd base
      Lair  @100Gas: Lair + Evolution Chamber
      Zerg Missile Weapons Level 1  @Evolution Chamber: +1 Missile Attack
      Glial Reconstitution  @Lair: Glial Reconstitution (Roach Speed)
      Roach x20  Mass Roaches
      Roach  Attack when +1 Missile and Roach Speed are done
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

While attacking you should at times have more gas than minerals, use this excess gas to morph in Ravagers.

This build goes to 2 Base saturation and has the 3rd as a macro hatch to help spend resources. With this build you don't need knowledge of whether opponent is doing a 2 base all-in or taking a 3rd, if they are macroing you should be able to outright win the game and if they are attacking you are blindly making units in preparation. For this reason this build is quite safe for a bronze or silver player. If you are gold or higher I would suggest going with a 3 base build such as Solar's +1 +1 Roach Ravager style.

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Details

  • Created by: 4thJobHokage
  • Published on: Mar 26, 2016
  • Modified on: Mar 26, 2016
  • Patch: Pre-3.8.0
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Comments (6)

On Aug. 3, 2017, 5:28 a.m., anSka  said:

Send your 4 lings to scout any sort of cheese of your opponent. If so: REACT to it -> eventually build more lings queens or roaches if needed
If you can defend properly and do not loose too many drones you are still able to pull off a strong +1 Roach Speed push!

On July 5, 2016, 4:27 a.m., 4thJobHokage  said:

Continued:

To help, it's alright to make a blind spine crawler around 3:15 vs Terran and Protoss. This will finish by 3:45 which is in time for a 1 base all-in. In ZvZ in this build instead of pulling off of gas at 100, I would keep on gas and 2nd 100 gas goes to a baneling nest and 2 safety banelings asap. If you get hammered with a bunch of zerglings, 2 banelings can deal with that, and if you saw the attack coming you'll also have zerglings of your own making. Morph more banes as needed.

If you have trouble with Hellion timings in ZvT, it is alright to make ~4 roaches when the Roach Warren finishes, but not many more.

On July 5, 2016, 4:24 a.m., 4thJobHokage  said:

Generally you don't plan defense into a build, defense is a reaction to what your opponent is doing. If you blindly (without scouting) make a bunch of units and your opponent doesn't attack, your economy will be behind where it could be (those larvae spent on units could have been drones).

If you hit the correct benchmarks with this build, bronze and silver player's will not have enough units to stop your attack 9 times out of 10.

When you make your first set of Zerglings, try to have 1 zergling on hold position in front of the enemies base. If your opponent moves out and attacks your zergling will die and you will know an attack is coming. Up to this point if you have used all of your larvae on drones, you will have a superior economy to your opponent and can immediately switch to pure unit production. By the time your opponent crosses the map you will have enough to hold the 1 base attack off.

To help, it's alright to make a blind spine crawler around 3:15 vs Terran and Prot

On June 20, 2016, 8:58 p.m., Naok  said:

What should I do if I need soon defense ? thx

On June 20, 2016, 8:58 p.m., Naok  said:

What should I do if I need soon defense ? thx

On June 20, 2016, 8:56 p.m., Naok  said:

that build miss some defense at start to counter oppening, liberator or 1 base rush etc.

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