This is Clem's 1/1/1 into Fast 3rd CC with Banshees against Serral (Zerg) in the Grand Final (Match 2) of the Maestros of the Game tournament (27/09/2025).
Your main army composition should be 6 Medivacs, Marines and 3 Siege Tanks. Potentially you still have your scouting party composed of 1 Reaper and 6 Hellions, and also your harassment force made up by 2 Banshees. 4 of those 6 Medivacs should be in the frontline with your army backed up by 2 Siege Tanks, the other 2 should be at your Rally Point in front of your Natural with 1 Siege Tank to defend against counterattacks.
| 14 | 0:17 | | Built it at your ramp with you first SCV produced |
| 16 | 0:42 | | Build Reaper into Marine then Reactor, use builder to scout |
| 16 | 0:43 | | Saturate it right away |
| 19 | 1:27 | | Scout opponent, When finish resume SCV production and constantly drop MULEs |
| 20 | 1:38 | | Turn it into Orbital Command right away |
| 20 | 1:47 | | Built it to finish your wall in ramp |
| 21 | 1:59 | | Rally in front of your natural |
| 23 | 2:12 | | Swap it for the Barracks to use the Reactor for Hellion production |
| 24 | 2:21 | | Swap with Factory right away |
| 25 | 2:39 | | Built it in the high ground (your main) |
| 26 | 2:49 | | After finish continuously build SCVs and drop MULEs |
| 28 | 3:00 | | Build up to 6 Hellions and send them to your scouting party |
| 32 | 3:09 | | |
| 32 | 3:13 | | Saturate it right away |
| 34 | 3:20 | | Research Stim Pack right away |
| 44 | 3:52 | | Send it across the map to undermine their economy, After finish continuously build SCVs and drop MULEs, only lift after the first 2 bases are saturated |
| 51 | 4:01 | | |
| 53 | 4:10 | | |
| 53 | 4:11 | | |
| 57 | 4:28 | | Build Reactors |
| 61 | 4:35 | | |
| 62 | 4:38 | | Keep producing Marines |
| 65 | 4:46 | | Saturate them right away |
| 66 | 4:54 | | Research Combat Shields at the 8:00 minute mark |
| 74 | 5:33 | | Build Reactors |
| 74 | 5:35 | | Start +1 Weapons and +1 Armor |
| 77 | 5:47 | | |
| 83 | 6:08 | | |
| 85 | 6:10 | | |
| 88 | 6:15 | | |
| 88 | 6:17 | | |
| 93 | 6:21 | | |
| 103 | 6:37 | | |
| 110 | 6:59 | | Build when Engineering Bay's upgrades are at 50% of completion |
| 115 | 7:36 | | |
| 115 | 7:38 | | Start Marauder production as well |
| 120 | 7:46 | | Build a Planetary Fortress |

Your first scout is the SCV that built your first Barracks.
Then scout with your Reaper.
Follow up by adding 6 Hellions to your scout party, try to deny creep and potentially undermine their economy by finding a breach in their defenses.
Build 2 Banshees and research Cloaking Field. When upgrade is finished start harassing the opponents mineral line.
Build 6 Medivacs and 3 Siege Tanks to support your armies.
At the 7:00 minute mark you should have two separate groups on the other side of the map clearing up creep. Backed up by 4 Medivacs.
Then join forces and attack the most vulnerable base your opponent has, it should be the one closer to the middle of the map. Your frontline army should consist of Marines, 2 Siege Tanks, and 4 Medivacs.
Don't forget to leave 2 Medivacs and 1 Siege Tank at home with a few troops to defend against counterattacks, such as Zergling Run-Bys.