Description

This is Clem's 1/1/1 into Fast 3rd CC with Banshees against Serral (Zerg) in the Grand Final (Match 2) of the Maestros of the Game tournament (27/09/2025).

Your main army composition should be 6 Medivacs, Marines and 3 Siege Tanks. Potentially you still have your scouting party composed of 1 Reaper and 6 Hellions, and also your harassment force made up by 2 Banshees. 4 of those 6 Medivacs should be in the frontline with your army backed up by 2 Siege Tanks, the other 2 should be at your Rally Point in front of your Natural with 1 Siege Tank to defend against counterattacks.

VOD

https://youtu.be/JFUe2O9yJ7A?t=1163

Build Order

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  14  0:17  Supply Depot  Built it at your ramp with you first SCV produced
  16  0:42  Barracks  Build Reaper into Marine then Reactor, use builder to scout
  16  0:43  Refinery  Saturate it right away
  19  1:27  Reaper, Orbital Command  Scout opponent, When finish resume SCV production and constantly drop MULEs
  20  1:38  Command Center  Turn it into Orbital Command right away
  20  1:47  Supply Depot  Built it to finish your wall in ramp
  21  1:59  Marine  Rally in front of your natural
  23  2:12  Factory  Swap it for the Barracks to use the Reactor for Hellion production
  24  2:21  Barracks Reactor  Swap with Factory right away
  25  2:39  Command Center  Built it in the high ground (your main)
  26  2:49  Orbital Command  After finish continuously build SCVs and drop MULEs
  28  3:00  Hellion x6  Build up to 6 Hellions and send them to your scouting party
  32  3:09  Starport  
  32  3:13  Refinery  Saturate it right away
  34  3:20  Barracks Tech Lab  Research Stim Pack right away
  44  3:52  Banshee x2, Orbital Command  Send it across the map to undermine their economy, After finish continuously build SCVs and drop MULEs, only lift after the first 2 bases are saturated
  51  4:01  Cloaking Field  
  53  4:10  Barracks Tech Lab  
  53  4:11  Supply Depot  
  57  4:28  Barracks x2  Build Reactors
  61  4:35  Supply Depot  
  62  4:38  Barracks Reactor  Keep producing Marines
  65  4:46  Refinery x2  Saturate them right away
  66  4:54  Stimpack  Research Combat Shields at the 8:00 minute mark
  74  5:33  Barracks x2  Build Reactors
  74  5:35  Barracks Reactor, Engineering Bay x2  Start +1 Weapons and +1 Armor
  77  5:47  Supply Depot x2  
  83  6:08  Siege Tank x3  
  85  6:10  Supply Depot  
  88  6:15  Terran Infantry Weapons Level 1, Terran Ship Armor Level 1  
  88  6:17  Medivac x6  
  93  6:21  Barracks Reactor x2  
  103  6:37  Supply Depot x4  
  110  6:59  Armory  Build when Engineering Bay's upgrades are at 50% of completion
  115  7:36  Factory, Supply Depot  
  115  7:38  Marauder  Start Marauder production as well
  120  7:46  Command Center  Build a Planetary Fortress
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

Your first scout is the SCV that built your first Barracks.

Then scout with your Reaper.

Follow up by adding 6 Hellions to your scout party, try to deny creep and potentially undermine their economy by finding a breach in their defenses.

Build 2 Banshees and research Cloaking Field. When upgrade is finished start harassing the opponents mineral line.

Build 6 Medivacs and 3 Siege Tanks to support your armies.

At the 7:00 minute mark you should have two separate groups on the other side of the map clearing up creep. Backed up by 4 Medivacs.

Then join forces and attack the most vulnerable base your opponent has, it should be the one closer to the middle of the map. Your frontline army should consist of Marines, 2 Siege Tanks, and 4 Medivacs.

Don't forget to leave 2 Medivacs and 1 Siege Tank at home with a few troops to defend against counterattacks, such as Zergling Run-Bys.

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Details

  • Created by: toxicSAM
  • Published on: Jan 31, 2026
  • Modified on: Jan 31, 2026
  • Patch: 5.0.11
  • Difficulty: Hard
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