2 Queens per mineral line in Main and Natural If stargate go Spire Everything dies to mass roaches
66 Drones (3 Base, 3 Gases), take 4th base, hydra den, mass roaches, +1 range damage, hydra upgrades, ca. 16 hydras, max with roach, ling, raveger, attack at ca. 8 min with m180 supply
66 Drones (3 Base, 3 Gases), lair done directly spire, take 4th, scout with overseer, if multi stargate make corruptors, if no stargate mass mutas and lings, scout 3rd base full probes go to 80 drones with 8 gas, deny 4th base
Late Game Option: Make Lurkers 66 Drones (3 Base, 3 Gases), 4th base, make roaches, hydra den and infestation pit, scout with overseer, if skytoss go to 80 workers with 8 gas, 4 infestors with shroud, attack when maxed out with roach hydra (against tempest need later corruptors), if no probes 3rd nexus mass roach and raveger, if probes 3rd nexus and ground units go to 88 drones, hive and lurker, max supply roach hydra ling, lurker range, morph lurkers, either defend or attack with concave lurkers,
OV1: Check entrance your natural (probe hatch block) then enemy entrance natural (hide on high ground if stalker)
OV2: Check entrance your natural (cannon rush) then below Main to scout later
OV3: Entrance your natural
OV4: Entrance 3rd (cover the 2 attack routes)
OV5,6: Side space for oracle and warp prisms.
Other OVs: Fill holes (also blind spot behind your base)
Dont oversaturate mineral lines
Drones pulled from gas go to natural
First round of inject 3 drones to gas
| 12 | 0:00 | | |
| 13 | 0:09 | | |
| 14 | 0:14 | | |
| 15 | 0:21 | | |
| 15 | 0:39 | | |
| 16 | 0:45 | | |
| 16 | 0:49 | | |
| 16 | 0:56 | | |
| 18 | 1:06 | | |
| 17 | 1:10 | | |
| 16 | 1:14 | | |
| 18 | 1:26 | | |
| 21 | 1:57 | | |
| 21 | 1:59 | | |
| 21 | 2:00 | | |
| 27 | 2:12 | | |
| 31 | 2:33 | | |
| 34 | 2:43 | | |
| 33 | 2:48 | | |
| 33 | 2:54 | | |
| 45 | 3:20 | | |
| 47 | 3:27 | | |
| 47 | 3:29 | | |
| 47 | 3:32 | | |
| 47 | 3:35 | | |
| 47 | 3:39 | | |
| 60 | 3:40 | | |
| 71 | 4:36 | | |
| 75 | 4:40 | | |
| 82 | 5:00 | |
