2 Base Tank push with a proxy factory and starport that hits at around 4:50. Potential for a macro or all-in follow up.
Why is there no SALT encoding or Overwolf build?
| 14 | | ||
| 16 | | ||
| 16 | | ||
| 18 | | Send 19th SCV to check for natural then go to proxy | |
| 19 | | ||
| 20 | | ||
| 20 | | ||
| 20 | | ||
| 21 | | ||
| 22 | | At proxy | |
| 23 | | ||
| 23 | | Non-stop marine production from barracks | |
| 29 | | ||
| 30 | | At proxy | |
| 30 | | ||
| 3:15 | | ||
| 3:35 | | ||
| 3:50 | | ||
| 50 | | Non-stop depot production now on | |
| 4:10 | | Attack once medivac finishes with 11 marines and 2 SCVS | |
| 4:20 | | ||
| 4:25 | | ||
| 4:55 | | ||
| 5:00 | | ||
| 5:10 | | ||
| 5:20 | | Fly back factory and starport |

Prioritize units over SCVs. Attack at around 4:10 once medivac finishes or you have 11 marines. Bring 2 SCVs + proxy SCV to repair tanks and build bunkers. Attacks should hit at 4:50 with 2 tanks, one medivac, and 11-13 marines. Use medivac to transport tanks. Bunker at natural is pretty much required on rampless maps because if Protoss sends across a stalker or two they will kill all of your marines and your push will suck.