Harstem's 4 gate blink semi-all in vs T, revised to include units and other timings.
Benchmark:
At 5:07: 68 supply 11 stalkers 1 adept 1 warp prism 1 observer 41 workers 68 supply 78 supply available, with a pylon finishing within 3-4 seconds to go up to 86
| 14 | 0:17 | | |
| 15 | 0:35 | | |
| 16 | 0:47 | | |
| 20 | 1:24 | | |
| 20 | 1:35 | | |
| 20 | 1:40 | | |
| 21 | 1:49 | | |
| 21 | 1:57 | | |
| 21 | 2:00 | | |
| 25 | 2:17 | | |
| 28 | 2:32 | | |
| 29 | 2:41 | | |
| 34 | 2:59 | | |
| 37 | 3:19 | | |
| 38 | 3:23 | | |
| 38 | 3:25 | | |
| 40 | 3:39 | | |
| 40 | 3:45 | | |
| 40 | 3:47 | | |
| 43 | 3:52 | | |
| 46 | 4:01 | | |
| 46 | 4:08 | | |
| 55 | 4:30 | | |
| 72 | 5:28 | |

Transitions:
If =>3 tanks, transition to charge + archons + forge + sentry, stay on 3 gas
If bio with little/no tanks, transition to colossi (add robo bay and 4th gas), use stalkers to delay terran moveout.
If mech, who knows ??