Мех двухбазовая атака Танки Либераторы Викинги с Хэлбатами и начальным харасом Гелики + Либератор (С 0 до ГМЛ) 14-15-16 (Саплай Газ Барак) Рипер 20 ЦЦ 20 Факта (1:55) 21 2й газ (2:05) -> Реактор на бараке (2:07) 24 Старпорт (2:41) --> Факта на Реактор --> Гелики 3:20 Либератор -> Барак делает т.лаб 3:30 Можно кинуть скан на натурал с рампой (первый скан со 2й орбиталки, если скан показал отсутствие 2й базы, отменяем геликов, факта летит делать т.лаб, играем танки марики викинги) 4:30 Факта летит на т.лаб -> Старпорт летит на реактор(4 викинга + 2 либератора -> викинги) -> +2 газа(3й 4й) Делаем Танки + Винкинги 4:35 2я Факта + реактор на бараке ~ 5:50 Армари (примерно когда заказан 3й танк) 6:30 3й ЦЦ ~7:00 Атака 4 Танка 2 Либератора + Викинги с Хэлбатами
Description A mech two-base attack with Tanks, Liberators, Vikings, and Hellbats, with an initial harass using Helions and a Liberator rush (from 0 to GM) at 14-15-16 (Supply Gas Barracks) Reaper 20 CC 20 Fact (1:55) 21 2nd gas (2:05) -> Reactor on Barracks (2:07) 24 Starport (2:41) --> Fact on Reactor --> Helions 3:20 Liberator -> Barracks builds Tech Lab 3:30 You can scan the natural with ramp (first scan from the 2nd Orbital; if the scan shows the absence of a 2nd base, cancel Helions, Fact flies to build Tech Lab, play tanks, marines, Vikings) 4:30 Fact flies to Tech Lab -> Starport flies to Reactor (4 Vikings + 2 Liberators -> Vikings) -> +2 gas (3rd and 4th) Build Tanks + Vikings 4:35 2nd Fact + Reactor on Barracks ~ 5:50 Armory (approximately when the 3rd tank is ordered) 6:30 3rd CC ~7:00 Attack with 4 Tanks 2 Liberators + Vikings with Hellbats.
12 | 0:00 | | |
13 | 0:12 | | |
14 | 0:18 | | |
14 | 0:24 | | |
15 | 0:28 | | |
15 | 0:39 | | |
16 | 0:45 | | If, upon scouting, the player detects two Supply Depots early on, they know that their opponent is attempting a cheesy early rush. In this situation, BratOk wisely opts to forego a second base and ins |
16 | 0:51 | | If, upon scouting, the player detects two Supply Depots early on, they know that their opponent is attempting a cheesy early rush. In this situation, BratOk wisely opts to forego a second base and ins |
17 | 1:04 | | If, upon scouting, the player detects two Supply Depots early on, they know that their opponent is attempting a cheesy early rush. In this situation, BratOk wisely opts to forego a second base and ins |
18 | 1:16 | | If, upon scouting, the player detects two Supply Depots early on, they know that their opponent is attempting a cheesy early rush. In this situation, BratOk wisely opts to forego a second base and ins |
19 | 1:31 | | |
19 | 1:32 | | |
20 | 1:46 | | |
20 | 1:57 | | |
20 | 2:01 | | |
21 | 2:05 | | |
21 | 2:09 | | |
21 | 2:15 | | If the opponent's second base is not spotted by the 2:20 mark, the player builds a Barracks Tech Lab and Siege Tanks, and also sets up a Bunker. However, if everything appears normal, the player coord |
21 | 2:20 | | |
22 | 2:32 | | |
23 | 2:42 | | |
23 | 2:44 | | |
24 | 2:48 | | |
28 | 2:56 | | |
29 | 2:59 | | |
29 | 3:08 | | |
29 | 3:10 | | |
34 | 3:22 | | |
34 | 3:23 | | |
34 | 3:27 | | |
38 | 3:29 | | |
41 | 3:34 | | |
43 | 3:42 | | |
43 | 3:43 | | But that's not all - if things go according to plan, the player coordinates a devastating dual-pronged attack with six Hellions and a Liberator, hitting the opponent from two angles and keeping them o |
45 | 3:54 | | But that's not all - if things go according to plan, the player coordinates a devastating dual-pronged attack with six Hellions and a Liberator, hitting the opponent from two angles and keeping them o |
46 | 3:56 | | But that's not all - if things go according to plan, the player coordinates a devastating dual-pronged attack with six Hellions and a Liberator, hitting the opponent from two angles and keeping them o |
46 | 4:05 | | But that's not all - if things go according to plan, the player coordinates a devastating dual-pronged attack with six Hellions and a Liberator, hitting the opponent from two angles and keeping them o |
46 | 4:07 | | |
51 | 4:15 | | |
53 | 4:17 | | |
53 | 4:19 | | |
57 | 4:26 | | |
57 | 4:29 | | |
58 | 4:36 | | |
59 | 4:39 | | |
59 | 4:42 | | |
61 | 4:46 | | |
64 | 4:54 | | |
64 | 4:58 | | |
67 | 5:01 | | |
67 | 5:06 | | |
70 | 5:07 | | |
70 | 5:10 | | |
70 | 5:13 | | |
72 | 5:18 | | |
72 | 5:20 | | |
76 | 5:25 | | |
77 | 5:31 | | |
77 | 5:32 | | |
81 | 5:37 | | |
81 | 5:39 | | |
87 | 5:47 | | |
87 | 5:52 | | |
87 | 5:55 | | |
90 | 6:00 | | |
94 | 6:06 | | |
97 | 6:15 | | |
100 | 6:21 | | |
104 | 6:28 | | |
107 | 6:42 | | |
107 | 6:43 | | |
111 | 6:52 | | |
125 | 7:09 | |
This build order by the legendary player BratOk is a masterclass in aggression and domination. After producing the initial Reaper, the player swiftly transitions to building a Factory in place of the Barracks and churning out a blistering six Hellions. This force is a potent threat that can decimate an unprepared opponent's workers and cripple their economy.
However, BratOk is not just a one-trick pony. If, upon scouting, the player detects two Supply Depots early on, they know that their opponent is attempting a cheesy early rush. In this situation, BratOk wisely opts to forego a second base and instead invests in two Bunkers, strategically placed where the opponent's Reapers will land. This bold move shows a willingness to take risks and an unwavering confidence in one's own ability to read the game.
But that's not all - if things go according to plan, the player coordinates a devastating dual-pronged attack with six Hellions and a Liberator, hitting the opponent from two angles and keeping them on the back foot. This is a display of tactical brilliance and a testament to BratOk's ability to execute a multifaceted strategy.
From there, the player continues to build an army of Tanks, Vikings, Hellbats, and Liberators, launching a fierce attack after the 6:30 mark that is designed to put immense pressure on the opponent and potentially end the game. BratOk's aggressive playstyle and calculated risks make for a thrilling and entertaining spectacle, and his ability to read the game and adjust his strategy accordingly is truly impressive.