A lot of Terrans are not ready for a drop at 4:45, usually they are the ones dropping. It's also not fully all-in as you take a third behind it. It's a build that I saw Prince do against Maru once and fell in love with back then. Now it's here (with some tiny differences) for my own convenience since my memory sucks.

Also, please keep in mind that the replay example is pretty meh when it comes to execution.


Replay - PvT 5+ Gate Chargelot Drop

Build Order

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  12  0:00  Probe  
  13  0:12  Probe  
  14  0:17  Pylon  
  14  0:24  Probe (Chrono Boost)  
  16  0:36  Gateway, Probe (Chrono Boost)  
  16  0:43  Probe (Chrono Boost)  
  16  0:46  Assimilator  
  17  0:50  Probe  
  18  1:03  Probe  
  19  1:15  Probe  Pause Probes at 20
  20  1:23  Cybernetics Core  
  20  1:34  Nexus  
  20  1:38  Probe  
  21  1:44  Pylon  
  21  1:50  Probe  
  22  1:55  Assimilator  
  22  1:59  Warp Gate  
  22  2:03  Adept (Chrono Boost)  
  26  2:28  Twilight Council  
  28  2:45  Robotics Facility  
  32  3:01  Charge (Chrono Boost)  
  32  3:13  Stalker  
  36  3:23  Gateway x2  Pause Probes at ~35. and leave only 1 Probe in each gas in the main.
  38  3:34  Observer (Chrono Boost)  Use the observer to look for a good place for the drop
  38  3:42  Gateway x2  
  38  3:48  Warp Prism (Chrono Boost)  After the Prism you can get up to 8 Gates
  40  4:16  Gateway  
  40  4:17  Stalker x2  The Stalkers can stay at home to defend aggression
  42  4:23  Zealot  
  46  4:32  Nexus  
  46  4:48  Pylon x3  Three Pylons should be enough since you expect to lose units.
  46  4:56  Zealot x5  Across the map, Resume Probe production if you haven't already
Spawning Tool Build Advisor. Get it on Overwolf


After the build is done keep warping in Zealots across the map for as long as you see fit. You may be able to win the game there, if not you can resume gas mining and freely go into blink and Robo Bay and play a normal macro game from there.

You might have issues with early aggression, especially drops so that sucks. You can leave the Stalkers home if you're scared of that but remember that your drop hits at around the same time so the units your opponent has on the other side of the map are also not defending his own base. The number of Gateways you want also kind of varies, you can get 5 and get the third (as well as resume probes) faster but you can also get 8 and not have to worry about increasing that number later.

The big thing is pausing the Probes at 35 (as in 35 Probes, not 35 supply) to get the Gateways, Pylons and the Third.

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  • Created by: Kriogenic
  • Published on: Jan 11, 2023
  • Modified on: Jan 11, 2023
  • Patch: 4.11.0
  • Difficulty: Medium
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