Taken from uThermal's "UNSTOPPABLE TvT Push - Terran School #29"
| 14 | 0:17 | | |
| 16 | 0:40 | | |
| 16 | 0:43 | | |
| 19 | 1:27 | | Do not show the Marine |
| 20 | 1:40 | | At natural |
| 20 | 1:45 | | |
| 21 | 1:58 | | |
| 22 | 2:12 | | Proxy location |
| 23 | 2:18 | | |
| 23 | 2:20 | | Constant Marine production |
| 30 | 2:52 | | |
| 30 | 2:57 | | Proxy location |
| 32 | 3:16 | | |
| 41 | 3:35 | | |
| 43 | 3:50 | | |
| 55 | 4:22 | | |
| 59 | 4:27 | |

-Do not show your first Marine unless you can kill a probe with it
-Place the Factory and Starport in a proxy location
-Always prioritize building units like Tanks before SCV's for this type of all-in
-Should have ~11 Marines by the time you move out when your first Medivac finishes
-Want to sync Marine moveout with Tanks. Bring Tanks in Medivac for speed
-Bring 3 SCV's with the push. You can use them to build a bunker during the fight if needed
-If there is a battery at the front, try to snipe it first if your opponent isn't protecting it
-Always target the Immortal if your opponent has one
-If your opponent doesn't die, drop a third Command Center in your base, add two Barracks and fly your Factory and Starport home