One build to rule them all !! Why bother to adapt your build when you can use a single one for all matchup get a good eco and hit like a truck!
Why is there no SALT encoding or Overwolf build?
14 | | ||
16 | | ||
16 | | at 18 supp rally that probe into the refinery and pull another one form the mineral line to saturate your 1st gas | |
19 | | pull 1 worker from your gas | |
19 | | ||
19 | | ||
19 | | ||
19 | | pull another worker from your gas and use it to build the depot leaving you with 1 worker on gas | |
20 | | ||
21 | | ||
23 | | rally at your gas to saturate again | |
23 | | your worker should have completed his depot send it to build that racks | |
27 | | ||
27 | | at your natural for safety | |
30 | | ||
30 | | ||
33 | | ||
33 | | ||
37 | | ||
48 | | ||
49 | | ||
55 | | attack with your marines focus on higher tech units if possible | |
59 | | ||
60 | | ||
60 | |
A heavily mineral focused build meant to attack early with marines while developping your economy. In the first game harstem plays with marine/mines/medivacs but he shows variations in the next games.