I marked that the build is against all races, but I do not recommend it in ZvZ. You can play this build from the bronze 3 to diamond 1 basically. I didn't mention the upgrades, however you should be capable of bying them in terms of gas so just start them when you want. And as I made it thinking about rather new players, I'll say, remember about scout, inject and creep spread! It's really important
13 | 0:12 | | |
16 | 0:50 | | |
18 | 1:04 | | |
17 | 1:15 | | |
19 | 1:40 | | |
20 | 2:05 | | |
26 | 2:08 | | |
29 | 2:23 | | |
31 | 2:30 | | |
36 | 2:48 | | |
3:15 | | scout | |
3:25 | | OR | |
4:00 | | if needed | |
4:20 | | or 5:00 if the opponent is not agressive, start just after lair | |
4:50 | | ||
5:40 | | advanced tech (spire/hydralisk mostly) | |
6:00 | | don't make if opponent is on two bases | |
6:20 | | ||
7:10 | |
3:25 vP roach warren vT baneling nest (usually, not always of course)