Description

12 pool build which aims to snipe the second base of a standard opening zerg build. Not necessarily an all in because of the second base if the base snipe fails, but you will be down in eco.

Build Order

Why is there no SALT encoding or Overwolf build?

  12    Spawning Pool  Followed by 3 drones immediately
  14    Overlord  
  14    Zergling x3  Rallied across map to snipe natural
  17    Hatchery  
  16    Zergling  4 pairs totl
  18    Overlord  
  18    Extractor  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

Cool build I encountered on the ladder and died to. Completely screws over standard 16-18-17 start by sniping the expansion with 8 lings. You also get a late but still reasonably timed second base. If you get the snipe on the natural, you're in a wonderful position. If you do not, you will need to hold off speedlings and possibly banes as your gas is delayed.

If you fail to snipe the hatchery: Retreat your zerglings, don't trade them for enemy lings. Make a few safety banes with the retreated lings once banenest is done. Go to 2 base saturation and work towards a 1/1 roach push. You can take a 3rd base after the roaches are sent out once upgrades are done. Reinforce the push with at least 1 larva inject rotation of lings (8 pairs) and morph in extra banes if the enemy has a lot of lings themselves.

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Details

  • Created by: Fishycrackers
  • Published on: Aug 03, 2021
  • Modified on: Aug 03, 2021
  • Patch: 4.11.0
  • Difficulty: Easy
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