You can use this in ZvP as well. The roaches/ravagers arrive at enemy natural by ~3:30 depending on the map.

Similar to Railgan's 3-roach and Lambo's 5-roach openers.

This is different from those builds because it starts with hatch first and has more roach/ravagers at the cost of less zerglings and arriving ~15s later than Lambo's build.

Disclosure: I'm diamond, but I started using this build and climbed a bunch of mmr. I was able to win macro follow-up matches that didn't just end when the roaches arrived.

Build Order

Get SALT Encoding   

  13  0:13  Overlord  
  17  0:53  Hatchery  
  17  1:11  Spawning Pool  
  16  1:15  Extractor  Put 3 drones on gas when extractor finishes
  20  1:51  Overlord  Stop droning at 20 supply until you've built your roaches
  20  2:00  Roach Warren  Put it behind your main mineral line to hide
  19  2:02  Queen  
  21  2:04  Zergling  Pool your larva so you have 6 (3 from each hatchery) when your roach warren finishes
  22  2:06  Queen  
  24  2:41  Roach x6  Send all your roaches to outside enemy natural as soon as they spawn, morph front-most 2 roaches into ravager, as gas comes
  36  2:54  Overlord x2  Resume droning heavily (6 drones before morphing 2nd ravager)
  36  3:18  Drone x6  
  42  3:30  Ravager x2  
Spawning Tool Build Advisor. Get it on Overwolf


When your roaches arrive, the goal is to break the wall and kill workers (even if they have liberator/banshee/void-ray).

If you can't break the wall, you can try to destroy production buildings and/or contain them out of their natural as you macro up.

You can follow up pretty normally after this opener: after you send your roaches across the map, drone up heavily and get 3rd, banelings, lair->hydras/mutas, 2-4 gasses, upgrades, etc.

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  • Created by: ModernShoe
  • Published on: May 13, 2021
  • Modified on: May 17, 2021
  • Patch: 4.11.0
  • Difficulty: Easy
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