A wacky build that enables early aggression against unsuspecting opponents by utilizing warp travel-related hit-and-run tactics on opponent's army, or better yet, mineral line.
14 | 0:12 | | |
15 | 0:39 | | |
16 | 0:43 | | |
18 | 0:55 | | |
20 | 1:27 | | Scout |
20 | 1:42 | | Main |
20 | 1:48 | | Natural |
20 | 1:50 | | |
22 | 2:10 | | |
24 | 2:20 | | |
23 | 2:57 | | |
25 | 2:58 | | Build for Starport later |
34 | 3:30 | | |
58 | 4:44 | | |
60 | 4:47 | | |
65 | 5:30 | | ASAP |
On March 15, 2022, 1:22 p.m., Stiggandr said:
At plat level I've found this to be a great build to practice multitasking. The moment the BC pops, warp it on top of the zerg main mineral line and hold position. The queens rush into the main to fight the bruiser, and you can slip into the 3rd and natural with hellion reaper.
If you scout roach, I've found a trick is to pull your bruiser back fast to help defend the main.
Do not rally units across the map for this aggression, it's too susceptible to run by's. Despite just being harassment, you can get a GG out of a lot of opponents fast, but regardless, it will carry you into the midgame with a sturdy advantage.