1 base double rax upgrade stimpack + combat shield 12 marine drop followed by other drop wave. Specially design for Terran players who love to play bio and dislike late game scenario against zerg.
-Focus on getting double upgrade for marines then go full production of marines.
-Use orbital energy all for mules.
-If possible take out queens to prevent larvae output
-This build require only little amount of macro (marine production and medivac) but require tons of micro.
-First wave of drop (12 marines 2 medivac) must survive until reinforced by another 2-3 medivacs with some marauder to deny banelings or roaches.
-Losing first wave of drop will result in certain loss.
13 | 0:00 | | |
13 | 0:15 | | |
14 | 0:18 | | |
15 | 0:30 | | |
15 | 0:39 | | |
15 | 0:42 | | |
16 | 0:47 | | |
17 | 0:57 | | |
17 | 1:07 | | |
18 | 1:09 | | |
18 | 1:15 | | |
19 | 1:21 | | |
19 | 1:27 | | |
19 | 1:31 | | |
20 | 1:36 | | |
20 | 1:51 | | |
20 | 1:59 | | |
20 | 2:03 | | |
20 | 2:18 | | |
21 | 2:20 | | |
21 | 2:26 | | |
22 | 2:33 | | |
24 | 2:36 | | |
25 | 2:48 | | |
26 | 2:51 | | |
27 | 3:02 | | |
27 | 3:03 | | |
28 | 3:09 | | |
29 | 3:17 | | |
29 | 3:23 | | |
30 | 3:26 | | |
32 | 3:44 | | Swap Factory and Starport |
35 | 3:46 | | |
37 | 3:58 | | |
38 | 4:02 | | Load marine to medivac and force cancel third hatch |
39 | 4:03 | | |
40 | 4:12 | | |
41 | 4:20 | | Drop main base |
44 | 4:36 | | |
45 | 4:38 | | |
46 | 4:46 | | |
48 | 4:50 | | |
49 | 4:55 | | |
50 | 4:56 | | |
50 | 5:04 | | |
54 | 5:06 | | Drop infront natural |