Protoss vs Zerg build order that attacks ~4:30 with 3 dt + 3 adept
This build is quite difficult for zerg to hold as a normal lair timing is too late to get an overseer and also too expensive to afford a reasonable drone count + the detection + units to defend. Due to this, this build needs to be defended with spore crawlers only which places a very difficult task on the zerg player. Defend their drones + spore crawlers perfectly or you kill their spore and they lose a base. Very sharp defense required from your opponent.
There are plenty of ways to transition out of this build order. I show one example of a 2.5 base blink stalker/immortal/sentry timing attack designed to deny the 4th/end the game.
| 14 | 0:18 | | |
| 15 | 0:36 | | |
| 16 | 0:43 | | |
| 20 | 1:25 | | |
| 20 | 1:35 | | |
| 20 | 1:40 | | |
| 21 | 1:55 | | |
| 23 | 2:11 | | |
| 23 | 2:12 | | |
| 25 | 2:21 | | |
| 29 | 2:41 | | |
| 31 | 2:51 | | |
| 36 | 3:10 | | |
| 37 | 3:17 | | |
| 37 | 3:25 | | |
| 39 | 3:31 | | |
| 39 | 3:39 | | |
| 41 | 3:46 | | |
| 45 | 3:58 | | |
| 45 | 4:03 | | |
| 49 | 4:24 | | |
| 53 | 4:26 | | |
| 57 | 4:45 | | |
| 59 | 5:01 | | |
| 59 | 5:03 | | |
| 59 | 5:14 | | |
| 59 | 5:18 | | |
| 67 | 5:24 | | |
| 67 | 5:25 | | |
| 75 | 5:52 | | |
| 81 | 5:58 | | |
| 81 | 6:13 | | |
| 81 | 6:17 | | |
| 87 | 6:18 | | |
| 87 | 6:34 | | |
| 91 | 6:40 | | |
| 103 | 7:11 | |
