Description

Two-Gate opener, stalker-stalker into sentry-sentry then nexus.

Trading is the name of the game with this build.

You will find a summary of Harstem's video main points in the Analysis below the build order.

The next step after the build is "complete" would be to add 2-3 gateways and start producing tempest(or carriers). This only after your 7th gas.

During the build, you can also get a dark shrine, either to harass your opponent or to stop your opponent's harassment.

VOD

https://www.youtube.com/watch?v=Fyg6ppMIeEU&ab_channel=Harstem

Replay - A.I. 1 (Very Easy) v TheCowboy - Deathaura LE

Build Order

Get SALT Encoding   

  12  0:01  Probe  
  13  0:13  Probe  
  14  0:17  Pylon  
  14  0:25  Probe  
  15  0:37  Probe (Chrono Boost)  
  15  0:38  Gateway  
  16  0:49  Probe (Chrono Boost), Assimilator  
  17  0:55  Probe (Chrono Boost)  
  18  0:58  Assimilator  
  18  1:04  Probe  
  18  1:08  Gateway  
  19  1:17  Probe (Chrono Boost)  
  20  1:27  Cybernetics Core  
  20  1:28  Probe (Chrono Boost)  
  21  1:33  Probe (Chrono Boost)  
  21  1:36  Pylon  
  24  2:02  Warp Gate (Chrono Boost)  
  24  2:04  Stalker x2  
  28  2:12  Pylon  
  29  2:34  Sentry x2  
  33  2:41  Nexus  
  33  2:48  Shield Battery  
  34  3:02  Sentry  
  37  3:07  Phoenix  
  37  3:08  Pylon  
  38  3:26  Twilight Council  
  40  3:44  Stalker x2  
  45  4:02  Forge  
  47  4:03  Blink  
  52  4:28  Assimilator  
  52  4:29  Gateway x2  
  53  4:33  Protoss Ground Weapons Level 1 (Chrono Boost)  
  53  4:37  Robotics Facility  
  55  4:51  Pylon  
  57  5:03  Nexus  
  60  5:22  Stalker x2  
  60  5:25  Observer  
  65  5:31  Stalker x2  
  71  5:46  Shield Battery  
  73  5:52  Observer  
  75  5:57  Stalker x2  
  88  6:22  Gateway  
  90  6:29  Gateway  
  91  6:38  Assimilator x2  
  94  6:50  Robotics Bay  
  94  6:53  Robotics Facility  
  95  6:56  Photon Cannon x2  
  102  7:09  Zealot x2  
  106  7:27  Nexus  
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

Notes:

Always keep your mineral line saturated (fill gas with new probes) Probe scout after you build your second gateway

Count pylons (spot proxy)

Hallucination scout is very important (you should have three sentry, use them!

[3:30] you should scout with your first hallucination, do NOT build a forge until you know your opponent also has one. Instead, warp in two more stalkers in your main and wait.

If you see no forge, focus more on unit production. Otherwise, play it safe and build infrastructure (add gateways, second robo, etc)

Add a battery to your second and third base, even if you are ahead. It adds another layer of safety if you get caught off-guard or out of position.

For the same reason remember to add a cannon in each mineral line at this point [~7min]

Observers and pylons are your friends when trying to figure out your opponent's movement on the map! Use pylons on the side of the map to spot harassment coming at you and observers (in smart locations) to keep the rest of the map under control.

Always keep an observer with your army.

---In case of a proxy pylon---

If you notice the lack of a second pylon in the enemy base, use the probe on your opponent's side to scout that side of the map, and the one that built your low ground pylon to scout your side of the map.

Once you confirm the proxy, add a battery to your main's mineral line, defend your natural with your units.

Remeber to check with your probe if your opponent is going to be producing a second oracle.

If a second oracle is added, remember to warp in two more stalkers.

Be wary of stasis wards. Both in your mineral line or third base location.

--In case you spot an all-in--

Warp two more Stalkers immediately and use your gateways(warp-ins) Add one or two more batteries Be careful not to get supply-blocked.

Check his movement on the map [when/if he moved out] (also to see if it wasn't just to trick to make you believe it was an all-in)

If you are floating money, add a gateway or another battery. Try to add probes every now and then. Be careful that your opponent does not drop into your main.

After defending successfully, add a forge and a robo and continue the build. You could also add a nexus (which you can cancel if he attacks again)

Just defend and be safe, if you survive and don't die to his push you win.

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Details

  • Created by: Cloonic
  • Published on: Dec 08, 2020
  • Modified on: Dec 09, 2020
  • Patch: 4.11.0
  • Difficulty: Medium
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