Get step-by-step instructions on how to execute this build order below. Start the game timer, and the build order will tick by so you can play in parallel with StarCraft on a second screen or mobile device.
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12 | 0:01 | | SCOUT |
13 | 0:12 | | |
13 | 0:17 | | SCOUT |
14 | 0:32 | | SCOUT |
16 | 0:40 | | |
17 | 0:46 | | |
17 | 0:48 | | |
17 | 0:56 | | |
18 | 1:13 | | |
18 | 1:14 | | |
16 | 1:20 | | |
18 | 1:32 | | |
18 | 1:34 | | |
22 | 1:40 | | |
22 | 1:50 | | |
22 | 2:08 | | |
26 | 2:17 | | Stop Mining Gas until 3:30 |
26 | 2:25 | | |
34 | 2:54 | | |
33 | 3:00 | | |
33 | 3:06 | | |
36 | 3:17 | | |
42 | 3:41 | | |
51 | 3:50 | | |
51 | 3:53 | | SCOUT |
52 | 3:57 | | |
50 | 4:03 | | SCOUT, SCOUT |
51 | 4:10 | | Early Bane Nest to deal with hellbats (factory Opener) |
51 | 4:11 | | |
51 | 4:15 | | ORACLE, ORACLE |
51 | 4:17 | | |
50 | 4:22 | | |
49 | 4:29 | | |
56 | 5:00 | | |
59 | 5:19 | | Lair is usually made after the +1/+1 Upgrade is started. |
61 | 5:23 | | I built my Evolution Chambers a bit late this game. You can just go for the Standard ~4:20 evo's |
61 | 5:25 | | |
67 | 5:56 | | |
67 | 5:57 | | Melee!! not Ranged |
78 | 6:18 | | |
79 | 6:22 | | @Lair |
81 | 6:33 | | |
81 | 6:38 | | |
85 | 6:41 | | |
85 | 6:45 | | |
87 | 6:48 | | |
89 | 7:13 | | |
99 | 7:16 | | @Lair / Hydra Den |
99 | 7:26 | | |
104 | 7:39 | | |
112 | 7:45 | | |
112 | 7:51 | | When +1/+1 is done start +2/+2 |
116 | 7:56 | | |
124 | 8:24 | | |
129 | 8:30 | | |
138 | 8:45 | | |
144 | 8:50 | | |
152 | 9:04 | | |
152 | 9:07 | | |
153 | 9:13 | | |
156 | 9:36 | | Needed vs Widowmines, Whenever you feel comfortable |