A simple Terran all-in that works best in TvT. The point of the build is to drop straight into the opponents main and continuously send more drops until a win.
14 | 0:18 | | |
15 | 0:30 | | Immediately put workers on both gas at 100% |
16 | 0:47 | | |
17 | 1:00 | | Cut SCVs at 22 to fully saturate base |
20 | 1:37 | | |
20 | 1:41 | | |
21 | 1:47 | | |
21 | 1:56 | | |
22 | 2:05 | | Maintain marine production |
24 | 2:22 | | |
24 | 2:23 | | |
24 | 2:30 | | |
28 | 2:44 | | Maintain tank production |
31 | 2:59 | | Maintain medivac production |
35 | 3:16 | | |
37 | 3:29 | | |
37 | 3:30 | | Keep sending drops |
Drops should be sent constantly as soon as there is one medivac and one tank available for a drop. For the initial drop, you can use one, two, or three full medivacs depending on your preference. Constantly produce marines to accompany drops. Constantly multi-pronging tank drops overwhelms the opponent and kills workers that transfer to another base.
The build works best when the initial drop hits the edge of the main directly to kill tech and workers. Tanks should be loaded into the medivacs first so that they can drop first and siege up while the marines drop to support them.
Use mules when needed to repair tanks because victory hinges on their survival. It is sometimes better to save for scans due to limited tank sight range. It is the priority to eliminate enemy tanks. If the opponent has liberators, get out vikings to counter and be careful to not lose it to marines.
On Aug. 14, 2020, 3:51 a.m., Alpha38 said:
You can actually enhance this build by adding reactors or an additional barrack with a tech-lab for a stimpack. It's worth waiting for a 2nd medivac to deploy 2 tanks simultaneously. 8/10 for a diamond league but it's probably gonna be less effective when being tested on higher ranks.
On July 16, 2020, 5:08 p.m., Maxgy said:
A great TvZ all-in: https://lotv.spawningtool.com/build/31170/
On July 15, 2020, 12:03 a.m., NewUser12341234 said:
This is the shittiest build order I have ever seen in my entire life. Optimize the supply/time with the unit/structure being made. You have everyone being created at 16 supply