This build starts with a standard opening with Widow Mine drop. It later hits a powerful three-pronged harassment attack while having an early third Command Centre.


Replay - A.I. 1 (Very Easy) v Maxilicious - Eternal Empire LE

Build Order

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  12  0:01  SCV  
  13  0:13  SCV  
  14  0:17  Supply Depot  
  14  0:25  SCV  
  15  0:39  SCV  
  15  0:40  Barracks  
  16  0:45  Refinery  
  16  0:51  SCV  
  17  1:03  SCV  
  18  1:15  SCV  
  19  1:27  Orbital Command  
  19  1:28  Reaper  
  20  1:44  Command Center  
  20  1:53  SCV  
  21  1:57  Supply Depot  
  21  2:00  Marine  
  22  2:06  SCV  
  23  2:13  Factory  
  23  2:22  SCV  
  24  2:25  Bunker, Barracks Reactor  
  24  2:29  Refinery  
  26  2:57  Orbital Command  
  26  3:02  Starport  
  29  3:05  Widow Mine  
  29  3:09  Marine x2  
  34  3:28  Marine x2  
  34  3:30  Widow Mine  
  38  3:39  Medivac  
  42  3:44  Supply Depot  
  42  3:47  Marine x2  
  45  3:52  Factory Tech Lab  
  45  3:55  Supply Depot  
  35  4:02  Liberator  
  48  4:11  Supply Depot  
  48  4:12  Siege Tank  
  51  4:22  Marine x2  
  60  4:38  Command Center  
  60  4:42  Marine  
  60  4:45  Siege Tank  
  69  5:07  Barracks x2  
  69  5:11  Refinery x2  
  69  5:15  Engineering Bay x2  
  69  5:20  Starport Tech Lab  
  71  5:28  Siege Tank  
  78  5:50  Orbital Command  
  78  5:52  Starport Reactor  
  82  6:18  Barracks x2  
  87  6:25  Factory Reactor  
Spawning Tool Build Advisor. Get it on Overwolf


The defining feature of this build is the three-pronged attack:

  • Marines and Siege Tanks (and Scvs) attack the third base.
  • Liberator siege up at one mineral line.
  • Widow Mine drop at the other mineral line.

While the build seems demanding, it is in fact just a variation of the standard builds. Up until getting the Medivac, it looks like a pretty normal Widow Mine drop build, which is the most common option in the current metagame. It is cognitively convenient for Protoss to assume it is a typical Widow Mine drop into 3-1-1 Stim timing. However, this build diverges from this norm and hits a different timing.

The battle at the three places is in Terran's favor. Generally, the attacker has advantage over the defender in terms of where to pay attention. This is because when the attack attempts a multi-pronged attack, the attacker decides where and when the battles happen. This build uses a three-pronged attack to maximise this advantage.Each of these three attacks is easy to defend if they are executed individually. However, when these attacks happen simultaneously, the difficulty to defend the multi-pronged attack is higher than to execute the attack. In short, this build takes advantage of attention and execution asymmetry.

You can read more about how this build takes advantage of attention and execution asymmetry in this article in TerranCraft. It also discusses execution and macro transition.

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  • Created by: Maxilicious  
  • Published on: May 12, 2020
  • Patch: 4.11.0
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Comments (1)

On July 15, 2020, 6:52 a.m., Apoptartosis  said:

Thanks for sharing the build and replay Max. Couple of questions:
- Do you think you could go tanks before mines to make this build a bit safer vs aggressive builds? As the mines seem to sit in the medivac for a while before they're dropped anyway
- Do you think this build would be viable in TvX at plat/diamond level to push masters? I have been learning your intermediate build but I enjoy builds like this which are multi-pronged aswell


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