Description

My personal use. Based on Vibe's Gladept harass.The transition goes into 3 DTs into CIA if Zerg stays on ground army. If Muta do something else like Blink or Phoenix.

This not a perfect build and I am not a Good player by any stadards (diamond 3). I made this to help me get the timings right and make sure I spend my minerals/gas and not supply block myself like a champ :D

At around 140 supply 1st stargate goes down. Around 150 attack expos. The next transition from here onwards is +1 air attack 2nd stargate and fleet beacon into carriers, mothership.

Replay - Nightshade LE (97)

Build Order

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  12  0:01  Probe  
  13  0:13  Probe  
  14  0:19  Pylon  
  14  0:25  Probe  
  15  0:38  Probe (Chrono Boost)  
  16  0:45  Gateway, Assimilator  
  17  0:50  Probe (Chrono Boost)  
  17  0:57  Probe (Chrono Boost)  Cut probes at 20
  18  1:04  Probe  
  19  1:16  Probe  
  20  1:29  Nexus  
  20  1:38  Cybernetics Core  
  20  1:44  Assimilator  
  20  1:46  Probe  Resume Probes
  21  1:56  Pylon  
  21  2:03  Probe (Chrono Boost)  
  22  2:13  Stalker (Chrono Boost)  
  23  2:16  Warp Gate  
  26  2:28  Twilight Council  
  26  2:35  Adept  Cut probes till 2 gate/Glaive
  30  2:51  Gateway  
  31  2:59  Resonating Glaives (Chrono Boost)  
  31  3:04  Gateway  
  31  3:10  Adept  
  35  3:32  Pylon x2  
  39  3:52  Dark Shrine  
  41  4:04  Adept x3  
  47  4:13  Assimilator  
  49  4:25  Charge  
  51  4:37  Pylon  
  53  4:50  Robotics Facility  
  54  4:57  Assimilator  
  53  5:05  Dark Templar x3  
  61  5:20  Nexus  
  55  5:42  Sentry x3  
  61  5:48  Immortal  
  69  6:07  Zealot x3  
  77  6:17  Gateway x2  
  83  6:35  Templar Archives  and Forge
Spawning Tool Build Advisor. Get it on Overwolf

Analysis

1st adept will scout enemy base without engaging. Looking for gas usage and army comp and weak spots. 1st adept should also check your 3rd for any scout lings before moving out. Ideally 5 adepts shoould be leaving your base around 4:10. Engage if zerg greedy and kill as many drones as possible. If zerg has army back off and let the DTs take care of things, which should be warped in by the time 5 adepts get into zergs base.

The robo in this build can be swapped for stargate if muta is detected. If zerg rushed muta DTs can snipe spire. If zerg rushed nydus snipe it.

3 sentires essential to defend while imortal is in production and help charge lots get favourable engagements if a roach counter happens.

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Details

  • Created by: Kapriel
  • Published on: Apr 11, 2020
  • Modified on: Apr 12, 2020
  • Patch: 4.11.0
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