This build focuses on a timing attack with a handful of marines and 2 tanks which are supported by 4 scvs to make bunkers at the Protoss' third. The main idea is to harrass early on with the hellion and reaper if possible. Then to do further harass with the Banshee but doing your best not to lose the units. Then at around the 5:30 mark, you push out with 2 tanks, the marines and the scvs. All whilst taking a 3rd back at home.
14 | 0:18 | | |
14 | 0:29 | | |
17 | 0:54 | | |
20 | 1:32 | | |
20 | 1:49 | | |
20 | 1:59 | | |
21 | 2:08 | | |
22 | 2:16 | | |
22 | 2:23 | | |
24 | 2:42 | | |
27 | 2:44 | | Continuous marine production |
27 | 2:45 | | |
32 | 3:10 | | |
36 | 3:33 | | Swap starport onto factory tech lab. |
36 | 3:35 | | Get Banshee cloak |
38 | 3:36 | | |
36 | 3:54 | | |
43 | 4:12 | | |
50 | 4:24 | | |
59 | 4:45 | | |
73 | 5:20 | | Push out with the 2 tanks, marines and 4 scvs |
73 | 5:29 | | |
75 | 5:31 | | |
77 | 5:40 | |
This is a tight timing attack which needs a high level of micro to pull off. It allows you to pressure the protoss whilst macroing up back home. Once you are pushing out with the timing attack, a 3rd siege tank should be sieged at home to help defend with more on the way and continuous marine production. Once the push is in full swing macro up with your barracks and engineering bays at home.