The exact build order used by Bravo in this Replay. A better description and analysis of how to use the build order can be found at Reaper FE - Fast 3 CC - No Hellion - Bio Liberator (TvZ Economic).
14 | 0:18 | | |
16 | 0:40 | | |
16 | 0:47 | | |
19 | 1:28 | | First CC |
19 | 1:30 | | |
20 | 1:40 | | |
20 | 1:49 | | |
21 | 2:03 | | Make 4 marines |
23 | 2:27 | | |
24 | 2:35 | | |
28 | 2:54 | | Second CC |
31 | 3:07 | | |
31 | 3:11 | | |
35 | 3:32 | | On Barracks 1 |
35 | 3:41 | | |
39 | 3:51 | | Third CC |
39 | 3:52 | | Start Liberator Production |
41 | 3:59 | | 5th Marine |
42 | 4:06 | | |
44 | 4:10 | | Build one on first Reactor |
48 | 4:24 | | |
49 | 4:35 | | |
56 | 4:59 | | Start as other Barracks are finishing |
59 | 5:03 | | |
59 | 5:15 | | |
76 | 5:47 | | |
76 | 5:49 | | On Barracks 4 and 5 |
86 | 6:09 | | Attach Reactor to Starport, Liberator Total: 3 |
91 | 6:19 | | |
91 | 6:22 | | |
93 | 6:25 | | When Stimpack finishes |
93 | 6:34 | | Begin 2x Mine production |
On May 17, 2016, 1:09 p.m., nicklan12 said:
Thank you for the build. Salt code works! I really appreciate it
On Dec. 27, 2015, 10:52 p.m., ColdLogic said:
It looks like the SALT encoding is in version 4, but version 5 is out. Here is a paste bin of the encoding that should put reactors into the builds at the correct times.
http://pastebin.com/sQKSeazR
On Dec. 26, 2015, 2:58 p.m., ColdLogic said:
For some reason, SALT isn't recognizing reactors and adding them into the build order.