This should not be your main every game build but rather another tool in the tool box!
The key to this build is to know when to use it. Like most games but especially this build you want to make sure you scout early and deny the enemy scout to take advantage of the power of this timing attack. It's helpful to build the first Pylon and Gateway with Cybernetics Core at natural expansion. If you can get them to think your fast expanding that will really catch them off guard when you come knocking at 5 minutes
This build is an All-in build off of 1 base so get to 22 probes and stop production. If done right you should have 8 Stalkers and 2 Immortals AT THEIR BASE with proxy pylon at 5 minutes. Build 2-3 more Gateways and pylons after to keep pressure and supply up. Try to use all money on units first if you think you can break them and win the game outright. If not, try to get the advantage with the attack and secure an expansion behind it. Assess what the opponent is building and tweak build to counter while keeping Gateway and Robotics core units the core.
13 | 0:01 | | |
14 | 0:13 | | |
14 | 0:19 | | Build by ramp or by expo to pretend fast expo |
15 | 0:26 | | |
16 | 0:40 | | |
16 | 0:41 | | at expo |
16 | 0:46 | | |
17 | 0:51 | | |
17 | 0:56 | | |
18 | 0:59 | | |
19 | 1:08 | | |
19 | 1:28 | | at expo |
20 | 1:39 | | |
20 | 1:47 | | At base for robo and twilight |
21 | 1:48 | | |
21 | 1:56 | | |
22 | 2:05 | | Last probe |
22 | 2:06 | | |
22 | 2:21 | | |
24 | 2:32 | | 1st stalker block ramp |
24 | 2:34 | | |
24 | 2:58 | | |
26 | 3:08 | | 2nd Stalker |
30 | 3:15 | | 1st Immortal |
30 | 3:23 | | at wall so they cant shut everything down with 1 pylon kill |
30 | 3:28 | | Rest at base |
32 | 3:51 | | 3rd stalker |
36 | 3:55 | | 2nd Immortal |
38 | 3:58 | | 4th stalker |
40 | 4:15 | | 5th stalker |
42 | 4:21 | | 6th stalker |
42 | 4:32 | | Proxy by their base for support |
42 | 4:44 | | |
44 | 4:45 | | 7th stalker |
46 | 4:46 | | 8th stalker |
50 | 5:04 | | 3rd rallied across map |
Don't use if Zerg is rushing or you sense very early harass from the opponent. Also, If Zerg is doing 7 roach rush timing attack at 3:30 add either shield batteries for stalkers or a sentry to delay for Immortal. Once your Immortals come out your strength window opens up.
This build requires good micro skills since the focus is on blinking stalkers to the back line once their shield is depleted while focus firing with Immortals on Stalkers/Roaches/Marauders (armored units).
Feel free to leave a comment below if you have some ideas on how to tweak this build. I'm open to collaboration and constructive criticism. Thanks and have fun!