This build opens with no reaper, into a 14 marine 1 widow mine medivac drop closely followed by a hellion run by with 2 liberators seiging both the natural and third. This build then transitions into battle mech, but could easily go into bio.
Why is there no SALT encoding or Overwolf build?
16 | 0:41 | | |
16 | 0:42 | | |
19 | 1:28 | | Do not build a reaper, immediately build the reactor. |
19 | 1:29 | | |
19 | 1:42 | | |
22 | 2:04 | | Continuous production until 14 marines. |
23 | 2:15 | | |
26 | 2:27 | | |
31 | 2:55 | | At the natural |
33 | 3:00 | | Build as soon as the Factory finishes |
33 | 3:02 | | Build as soon as the Factory finishes |
42 | 3:39 | | Swap starport onto Factory's reactor. |
46 | 3:42 | | |
49 | 3:45 | | |
53 | 4:11 | | 3rc Command Centre built in the wall at the natural. |
55 | 4:20 | | Push out with the marines and widow mine in the medivac aiming to drop into the main. Don't worry about being scouted., Swap the Factory on the Barrack's reactor. |
59 | 4:22 | | Produce 4 hellions to then run-by the natural to kill drones whilst they are distracted in the main with your drop. |
67 | | Build 2 liberators from the starport. Then seige on in the natural mineral line and one in the third mineral line. | |
| From this point you can either add 4 more factories and transition into battle mech or 4 more barracks and transition into bio. However battle mech seems better because you dont have to wait for stim. |