Build order focuses on getting a fast 3 colossi count before going into templar. Standard Gate Expand, third @ around 4 minute mark.
| 12 | 0:01 | | |
| 13 | 0:13 | | |
| 14 | 0:17 | | |
| 14 | 0:24 | | |
| 15 | 0:32 | | |
| 15 | 0:37 | | |
| 15 | 0:40 | | |
| 16 | 0:46 | | |
| 17 | 0:51 | | |
| 18 | 1:03 | | |
| 19 | 1:15 | | |
| 20 | 1:22 | | |
| 20 | 1:33 | | |
| 20 | 1:34 | | |
| 21 | 1:41 | | |
| 21 | 1:46 | | |
| 22 | 1:50 | | |
| 22 | 1:59 | | |
| 23 | 2:13 | | |
| 26 | 2:21 | | |
| 27 | 2:30 | | |
| 35 | 3:00 | | |
| 40 | 3:05 | | |
| 40 | 3:18 | | |
| 42 | 3:23 | | |
| 45 | 3:34 | | |
| 48 | 3:47 | | |
| 52 | 4:01 | | |
| 52 | 4:04 | | |
| 52 | 4:09 | | |
| 54 | 4:22 | | |
| 62 | 4:26 | | |
| 62 | 4:40 | | |
| 62 | 4:42 | | |
| 64 | 4:46 | | |
| 72 | 5:01 | | |
| 72 | 5:02 | | |
| 74 | 5:12 | | |
| 74 | 5:15 | | |
| 77 | 5:23 | | |
| 77 | 5:25 | | |
| 77 | 5:29 | | |
| 77 | 5:34 | | |
| 88 | 5:46 | | |
| 91 | 5:51 | | |
| 93 | 6:02 | | |
| 96 | 6:07 | | |
| 98 | 6:12 | | |
| 108 | 6:27 | | |
| 110 | 6:37 | | |
| 120 | 6:54 | | |
| 125 | 7:02 | | |
| 136 | 7:23 | |

2nd pylon at natural, to help wall vs gas first if needed. (Make sure psi field connects with nexus)
(Note: Gas first barracks finishes at 1:32).
(Note: Rax first rax finishes at 1:26).
Around 4:10 observer reaches enemy base: - If we scout tank / banshee allin or some bullshit, don't get robo bay, make immortal and stalkers Or tank / medi / 10~ marine moveout.
^-- All before first warpin.
@ 3 min mark make 2 gateways, VS gas first: Build them as part of low ground wall.
@ 4 min make nexus, and pylon that scouts for drops. (usually 3rd mineral line on some maps)
Scout terran base with first observer, position next 2 observers for vision around your bases to stop drops.
If we scout he is going tanks, get armour and charge. If we see a lot of mines, get +1 attack and blink.
Start 2nd forge after starting 2nd ugprade..