1 Base All-In reeinforced by Disruptor & Immortal to crush your opponent´s resistance.
This build was played by Zest in his first match against Neeb at the Assembly Summer 2019 on Patch 4.7.1
14 | 0:19 | | |
15 | 0:38 | | |
17 | 0:48 | | |
18 | 0:55 | | |
19 | 1:08 | | Scout on 2nd Gateway |
21 | 1:25 | | |
22 | 1:35 | | |
23 | 1:55 | | Last Probe; Stay on 24 |
24 | 2:00 | | Move out immediately, constantly reeinforce and keep up the pressure |
28 | 2:01 | | |
28 | 2:17 | | |
28 | 2:34 | | |
32 | 2:35 | | |
32 | 2:44 | | |
32 | 3:02 | | |
36 | 3:09 | | Pylon near enemy base to allow warp-ins before your prism arrives |
36 | 3:19 | | In mineral line for defence against Oracles |
36 | 3:27 | | |
38 | 3:43 | | |
44 | 3:53 | | |
44 | 3:59 | | |
45 | 4:15 | | |
51 | 4:20 | | |
55 | 4:39 | | |
55 | 4:42 | | First committed push |
55 | 5:02 | | |
55 | 5:20 | | |
59 | 5:25 | | |
59 | 5:39 | | |
63 | 6:08 | | |
66 | 6:14 | | Adding the 4th gate is tied to how well you can macro, it´s not necessary |
66 | 6:30 | | |
70 | 6:35 | | |
70 | 7:00 | | |
78 | 7:06 | | Attack with full force |
You should adjust many decisions of this BO on the fly based on the success of your harassment, pushes and on the units your opponent is building, especially which units to warp-in and when to push should be decided dynamically.
The noteworthy detail of this BO is the Disruptor switch to destroy Neeb´s Immortals.
Helpful Trick: Around 1 minute before his Disruptor/Immortal-Push Zest pulled back, giving his opponent space and giving off the illusion of safety while still keeping the Robo-Units hidden. This maneuver baited Neeb into wasting ressources on Tech and Probes which won´t help him in his defence.